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EQFABRIC_INL VisitorResult | accept (Visitor &visitor) |
| Traverse this layout and all children using a layout visitor. More...
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EQFABRIC_INL VisitorResult | accept (Visitor &visitor) const |
| Const-version of accept(). More...
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void | create (V **view) |
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void | release (V *view) |
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virtual EQFABRIC_API bool | isDirty () const |
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virtual EQFABRIC_API void | backup () |
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virtual EQFABRIC_API void | restore () |
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virtual EQFABRIC_API void | setName (const std::string &name) |
| Set the name of the object. More...
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EQFABRIC_API const std::string & | getName () const |
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EQFABRIC_API void | setUserData (co::Object *userData) |
| Set user-specific data. More...
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EQFABRIC_API co::Object * | getUserData () |
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EQFABRIC_API const co::Object * | getUserData () const |
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EQFABRIC_API uint32_t | getTasks () const |
| Return the set of tasks this channel might execute in the worst case. More...
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EQFABRIC_API uint32_t | getSerial () const |
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EQFABRIC_INL | Layout (C *config) |
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virtual EQFABRIC_INL void | attach (const uint128_t &id, const uint32_t instanceID) |
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virtual EQFABRIC_INL void | serialize (co::DataOStream &os, const uint64_t dirtyBits) |
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virtual EQFABRIC_INL void | deserialize (co::DataIStream &is, const uint64_t dirtyBits) |
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virtual EQFABRIC_INL void | notifyDetach () |
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virtual EQFABRIC_INL void | setDirty (const uint64_t bits) |
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virtual uint64_t | getRedistributableBits () const |
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EQFABRIC_API | Object () |
| Construct a new Object. More...
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EQFABRIC_API | Object (const Object &) |
| Construct an unmapped, unregistered copy of an object. More...
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virtual EQFABRIC_API | ~Object () |
| Destruct the object. More...
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EQFABRIC_API Object & | operator= (const Object &from) |
| NOP assignment operator. More...
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virtual bool | hasMasterUserData () |
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virtual uint32_t | getUserDataLatency () const |
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EQFABRIC_API void | setTasks (const uint32_t tasks) |
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EQFABRIC_API void | postRemove (Object *child) |
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virtual void | removeChild (const uint128_t &) |
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template<class C , class S > |
void | commitChild (C *child, S *sender, uint32_t cmd, const uint32_t incarnation) |
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template<class C > |
void | commitChild (C *child, const uint32_t incarnation) |
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template<class C , class S > |
void | commitChildren (const std::vector< C * > &children, S *sender, uint32_t cmd, const uint32_t incarnation) |
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template<class C > |
void | commitChildren (const std::vector< C * > &children, uint32_t cmd, const uint32_t incarnation) |
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template<class C > |
void | commitChildren (const std::vector< C * > &children, const uint32_t incarnation) |
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template<class C > |
void | syncChildren (const std::vector< C * > &children) |
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template<class P , class C > |
void | releaseChildren (const std::vector< C * > &children) |
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EQFABRIC_API bool | _cmdSync (co::ICommand &command) |
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template<class C, class L, class V>
class eq::fabric::Layout< C, L, V >
Base data transport class for layouts.
- See Also
- eq::Layout
Definition at line 31 of file fabric/layout.h.