Equalizer  1.10.1
Parallel Rendering Framework
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qt/pipe.h
1 
2 /* Copyright (c) 2015, Stefan.Eilemann@epfl.ch
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQ_QT_PIPE_H
19 #define EQ_QT_PIPE_H
20 
21 #include <eq/systemPipe.h> // base class
22 
23 namespace eq
24 {
25 namespace qt
26 {
28 class Pipe : public SystemPipe
29 {
30 public:
32  explicit Pipe( eq::Pipe* parent ) : SystemPipe( parent ) {}
33 
35  virtual ~Pipe() {}
36 
38  EQ_API bool configInit() override;
39 
41  void configExit() {}
42 };
43 
44 }
45 }
46 
47 #endif
A Pipe represents a graphics card (GPU) on a Node.
Definition: pipe.h:50
Handles a GPU/screen through Qt.
Definition: qt/pipe.h:28
The interface definition for system-specific GPU handling.
Definition: systemPipe.h:38
virtual ~Pipe()
Destroy the Qt Pipe.
Definition: qt/pipe.h:35
EQ_API bool configInit() override
Initialize the GPU.
Pipe(eq::Pipe *parent)
Create a new Qt pipe for the given eq::Pipe.
Definition: qt/pipe.h:32
void configExit()
De-initialize the GPU.
Definition: qt/pipe.h:41