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Parallel Rendering Framework
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wgl/windowEvent.h
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/* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com>
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License version 2.1 as published
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* by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef EQ_WGL_WINDOWEVENT_H
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#define EQ_WGL_WINDOWEVENT_H
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#include <eq/fabric/event.h>
// base class
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#include <eq/types.h>
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namespace
eq
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{
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namespace
wgl
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{
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class
WindowEvent
:
public
Event
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{
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public
:
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UINT
uMsg
;
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WPARAM
wParam
;
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LPARAM
lParam
;
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};
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}
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}
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#endif // EQ_WGL_WINDOWEVENT_H
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eq::wgl::WindowEvent::lParam
LPARAM lParam
Extra message data.
Definition:
wgl/windowEvent.h:34
eq::wgl::WindowEvent::uMsg
UINT uMsg
The windows message.
Definition:
wgl/windowEvent.h:32
eq::wgl::WindowEvent::wParam
WPARAM wParam
Extra message data.
Definition:
wgl/windowEvent.h:33
eq::wgl::WindowEvent
A window-system event for a WindowIF.
Definition:
wgl/windowEvent.h:29
install
include
eq
wgl
windowEvent.h
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