Equalizer  2.1.0
Parallel Rendering Framework
buttonEvent.h
1 
2 /* Copyright (c) 2016-2017, Stefan.Eilemann@epfl.ch
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQFABRIC_BUTTONEVENT_H
19 #define EQFABRIC_BUTTONEVENT_H
20 
21 #include <eq/fabric/event.h>
22 
23 namespace eq
24 {
25 namespace fabric
26 {
28 struct ButtonEvent : public Event
29 {
30  ButtonEvent()
31  : button(0)
32  , buttons(0)
33  {
34  }
35 
36  uint32_t button;
37  uint32_t buttons;
38 };
39 
41 inline std::ostream& operator<<(std::ostream& os, const ButtonEvent& event)
42 {
43  return os << static_cast<const Event&>(event) << " buttons "
44  << event.buttons;
45 }
46 }
47 }
48 
49 #endif // EQFABRIC_EVENT_H
Base event structure to report window system and other events.
Definition: event.h:36
The Equalizer client library.
Definition: eq/agl/types.h:23
uint32_t buttons
current state of all buttons
Definition: buttonEvent.h:37
std::ostream & operator<<(std::ostream &os, const AxisEvent &event)
Print the axis event to the given output stream.
Definition: axisEvent.h:49
Event for a (SpaceMouse) click.
Definition: buttonEvent.h:28
uint32_t button
fired button
Definition: buttonEvent.h:36