#include <glAsync.h>
Please refer to the static functions in the glAsync namespace for documentation.
Public Member Functions | |
| Bool | XMapContext (Display *display, XVisualInfo *visInfo, GLXContext context) |
| void | XUnmapContext (Display *display, GLXContext context) |
| Bool | XMakeCurrent (Display *display, GLXContext context) |
| void | bindTexture (GLenum target, GLuint texture) |
| GLuint | texImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| GLuint | texImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| Bool | poll (GLuint marker) |
| Bool | isIdle () |
| void | finish (GLuint marker) |
| void | finishAll () |
| Bool glAsync::Thread::XMapContext | ( | Display * | display, | |
| XVisualInfo * | visInfo, | |||
| GLXContext | context | |||
| ) |
| void glAsync::Thread::XUnmapContext | ( | Display * | display, | |
| GLXContext | context | |||
| ) |
| Bool glAsync::Thread::XMakeCurrent | ( | Display * | display, | |
| GLXContext | context | |||
| ) |
| void glAsync::Thread::bindTexture | ( | GLenum | target, | |
| GLuint | texture | |||
| ) |
| GLuint glAsync::Thread::texImage2D | ( | GLenum | target, | |
| GLint | level, | |||
| GLint | internalformat, | |||
| GLsizei | width, | |||
| GLsizei | height, | |||
| GLint | border, | |||
| GLenum | format, | |||
| GLenum | type, | |||
| const GLvoid * | pixels | |||
| ) |
| GLuint glAsync::Thread::texImage3D | ( | GLenum | target, | |
| GLint | level, | |||
| GLint | internalformat, | |||
| GLsizei | width, | |||
| GLsizei | height, | |||
| GLsizei | depth, | |||
| GLint | border, | |||
| GLenum | format, | |||
| GLenum | type, | |||
| const GLvoid * | pixels | |||
| ) |
| Bool glAsync::Thread::poll | ( | GLuint | marker | ) |
| Bool glAsync::Thread::isIdle | ( | ) |
| void glAsync::Thread::finish | ( | GLuint | marker | ) |
| void glAsync::Thread::finishAll | ( | ) |
1.5.1