Equalizer 1.0
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00001 00002 /* Copyright (c) 2007-2010, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQ_COMPOSITOR_H 00019 #define EQ_COMPOSITOR_H 00020 00021 #include <eq/frame.h> // nested type Frame::Buffer 00022 #include <eq/gl.h> // GLEWContext 00023 #include <eq/types.h> // type definitions 00024 00025 #include <eq/fabric/pixel.h> // member 00026 00027 #include <vector> 00028 00029 namespace eq 00030 { 00031 namespace util 00032 { 00033 class Accum; 00034 } 00035 class Channel; 00036 00048 class EQ_API Compositor 00049 { 00050 public: 00052 struct ImageOp 00053 { 00054 ImageOp() : channel( 0 ), buffers( 0 ) 00055 , offset( Vector2i::ZERO ) 00056 , zoomFilter( FILTER_LINEAR ) {} 00057 00058 Channel* channel; 00059 uint32_t buffers; 00060 Vector2i offset; 00061 ZoomFilter zoomFilter; 00062 Pixel pixel; 00063 Zoom zoom; 00064 }; 00065 00078 static uint32_t assembleFrames( const Frames& frames, 00079 Channel* channel, util::Accum* accum ); 00080 00095 static uint32_t assembleFramesSorted( const Frames& frames, 00096 Channel* channel, 00097 util::Accum* accum, 00098 const bool blendAlpha = false ); 00099 00110 static uint32_t assembleFramesUnsorted( const Frames& frames, 00111 Channel* channel, 00112 util::Accum* accum ); 00113 00132 static uint32_t assembleFramesCPU( const Frames& frames, 00133 Channel* channel, 00134 const bool blendAlpha = false ); 00135 00146 static const Image* mergeFramesCPU( const Frames& frames, 00147 const bool blendAlpha = false ); 00148 00165 static bool mergeFramesCPU( const Frames& frames, 00166 const bool blendAlpha, 00167 void* colorBuffer, 00168 const uint32_t colorBufferSize, 00169 void* depthBuffer, 00170 const uint32_t depthBufferSize, 00171 PixelViewport& outPVP ); 00172 00177 static void assembleFrame( const Frame* frame, Channel* channel ); 00179 00180 00189 static void assembleImage( const Image* image, 00190 const ImageOp& operation ); 00191 00198 static void setupStencilBuffer( const Image* image, 00199 const ImageOp& operation ); 00200 00206 static void clearStencilBuffer( const ImageOp& operation ); 00207 00213 static void setupAssemblyState( const PixelViewport& pvp, 00214 const GLEWContext* gl ); 00215 00219 static void resetAssemblyState(); 00220 00222 static void assembleImage2D( const Image* image, const ImageOp& op ); 00224 static void assembleImageDB( const Image* image, const ImageOp& op ); 00225 00230 static void assembleImageDB_FF( const Image* image, const ImageOp& op ); 00231 00236 static void assembleImageDB_GLSL( const Image* image, 00237 const ImageOp& op ); 00239 00240 private: 00241 typedef std::pair< const Frame*, const Image* > FrameImage; 00242 00243 static bool _isSubPixelDecomposition( const Frames& frames ); 00244 static const Frames _extractOneSubPixel( Frames& frames ); 00245 00246 static bool _collectOutputData( 00247 const Frames& frames, 00248 PixelViewport& destPVP, 00249 uint32_t& colorInternalFormat, 00250 uint32_t& colorPixelSize, 00251 uint32_t& colorExternalFormat, 00252 uint32_t& depthInternalFormat, 00253 uint32_t& depthPixelSize, 00254 uint32_t& depthExternalFormat ); 00255 00256 static void _collectOutputData( const PixelData& pixelData, 00257 uint32_t& internalFormat, 00258 uint32_t& pixelSize, 00259 uint32_t& externalFormat ); 00260 00261 static void _mergeFrames( const Frames& frames, 00262 const bool blendAlpha, 00263 void* colorBuffer, void* depthBuffer, 00264 const PixelViewport& destPVP ); 00265 00266 static void _mergeDBImage( void* destColor, void* destDepth, 00267 const PixelViewport& destPVP, 00268 const Image* image, 00269 const Vector2i& offset ); 00270 00271 static void _merge2DImage( void* destColor, void* destDepth, 00272 const PixelViewport& destPVP, 00273 const Image* input, 00274 const Vector2i& offset ); 00275 00276 static void _mergeBlendImage( void* dest, 00277 const PixelViewport& destPVP, 00278 const Image* input, 00279 const Vector2i& offset ); 00280 static bool _mergeImage_PC( int operation, void* destColor, 00281 void* destDepth, const Image* source ); 00285 static void _drawPixels( const Image* image, const ImageOp& op, 00286 const Frame::Buffer which ); 00287 00289 static util::Accum* _obtainAccum( Channel* channel ); 00290 }; 00291 } 00292 00293 #endif // EQ_COMPOSITOR_H 00294