Equalizer 1.0
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00001 /* 00002 * Copyright (c) 2009, Philippe Robert <philippe.robert@gmail.com> 00003 * 00004 * Redistribution and use in source and binary forms, with or without 00005 * modification, are permitted provided that the following conditions are met: 00006 * 00007 * - Redistributions of source code must retain the above copyright notice, this 00008 * list of conditions and the following disclaimer. 00009 * - Redistributions in binary form must reproduce the above copyright notice, 00010 * this list of conditions and the following disclaimer in the documentation 00011 * and/or other materials provided with the distribution. 00012 * - Neither the name of Eyescale Software GmbH nor the names of its 00013 * contributors may be used to endorse or promote products derived from this 00014 * software without specific prior written permission. 00015 * 00016 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00020 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 * POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #include "channel.h" 00030 00031 #include "client.h" 00032 #include "initData.h" 00033 #include "config.h" 00034 #include "pipe.h" 00035 00036 #include "controller.h" 00037 #include "sharedData.h" 00038 00039 using namespace co::base; 00040 using namespace std; 00041 00042 namespace eqNbody 00043 { 00044 Channel::Channel( eq::Window* parent ) 00045 : eq::Channel( parent ) 00046 , _registerMem( true ) 00047 , _mapMem( true ) 00048 { 00049 _controller = new Controller( glewGetContext() ); 00050 } 00051 00052 Channel::~Channel() 00053 { 00054 if ( _controller ) 00055 { 00056 delete _controller; 00057 _controller = 0; 00058 } 00059 } 00060 00061 bool Channel::configInit( const eq::uint128_t& initID ) 00062 { 00063 if( !eq::Channel::configInit( initID )) 00064 return false; 00065 00066 // Initialize the CUDA controller 00067 const InitData& id = static_cast<Config*>( getConfig() )->getInitData(); 00068 SharedData& sd = static_cast<Pipe*>( getPipe() )->getSharedData(); 00069 00070 EQCHECK( _controller->init(id, sd.getPos(), true )); 00071 return true; 00072 } 00073 00074 void Channel::frameDraw( const eq::uint128_t& frameID ) 00075 { 00076 const eq::Range& range = getRange(); 00077 SharedData& sd = static_cast<Pipe*>( getPipe() )->getSharedData(); 00078 00079 // 1st, register the local memory 00080 if( _registerMem ) 00081 { 00082 sd.registerMemory( getRange() ); 00083 _registerMem = false; 00084 00085 // Make sure all proxies are mapped before cont'ing 00086 return; 00087 } 00088 00089 // 2nd, map remote memory 00090 if( _mapMem ) 00091 { 00092 sd.mapMemory(); 00093 _mapMem = false; 00094 } 00095 00096 // 3rd, synchronize the shared memory 00097 sd.syncMemory(); 00098 00099 // 4th, update the GPU memory and run one simulation step 00100 const uint32_t nBytes = sd.getNumBytes(); 00101 _controller->setArray( BODYSYSTEM_POSITION, sd.getPos(), nBytes ); 00102 _controller->setArray( BODYSYSTEM_VELOCITY, sd.getVel(), nBytes ); 00103 _controller->compute( sd.getTimeStep(), range ); 00104 00105 // 5th, draw the stars 00106 eq::Channel::frameDraw( frameID ); 00107 _controller->draw( sd.getPos(), sd.getCol() ); 00108 00109 #ifndef NDEBUG 00110 outlineViewport(); 00111 #endif 00112 00113 // Finally, redistribute the newly computed data from the GPU to all 00114 // interested mappers 00115 sd.updateMemory( range, _controller ); 00116 } 00117 }