Equalizer 1.0
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00001 00002 /* 00003 * Copyright (c) 2009, Philippe Robert <philippe.robert@gmail.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "initData.h" 00031 00032 #include "client.h" 00033 #include "frameData.h" 00034 00035 using namespace co::base; 00036 using namespace std; 00037 00038 namespace eqNbody 00039 { 00040 InitData::InitData() : _frameDataID( co::base::UUID::ZERO ) 00041 { 00042 _damping = 0.995f; 00043 _p = 256; 00044 _q = 1; 00045 _numBodies = NUM_BODIES; 00046 } 00047 00048 InitData::~InitData() 00049 { 00050 setFrameDataID( co::base::UUID::ZERO ); 00051 } 00052 00053 void InitData::getInstanceData( co::DataOStream& os ) 00054 { 00055 os << _frameDataID; 00056 } 00057 00058 void InitData::applyInstanceData( co::DataIStream& is ) 00059 { 00060 is >> _frameDataID; 00061 EQASSERT( _frameDataID != co::base::UUID::ZERO ); 00062 } 00063 }