Equalizer 1.0

eqNBody/main.cpp

00001 
00002 /*
00003  * Copyright (c) 2009, Philippe Robert <philippe.robert@gmail.com> 
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "client.h"
00031 #include "channel.h"
00032 #include "config.h"
00033 #include "node.h"
00034 #include "pipe.h"
00035 #include "window.h"
00036 
00037 #include <eq/eq.h>
00038 #include <stdlib.h>
00039 
00040 class NodeFactory : public eq::NodeFactory
00041 {
00042 public:
00043     virtual eq::Config* createConfig( eq::ServerPtr parent )
00044         { return new eqNbody::Config( parent ); }
00045     virtual eq::Node* createNode( eq::Config* parent )
00046         { return new eqNbody::Node( parent ); }
00047     virtual eq::Pipe* createPipe( eq::Node* parent )
00048         { return new eqNbody::Pipe( parent ); }
00049     virtual eq::Window* createWindow( eq::Pipe* parent )
00050         { return new eqNbody::Window( parent ); }
00051     virtual eq::Channel* createChannel( eq::Window* parent )
00052         { return new eqNbody::Channel( parent ); }
00053 };
00054 
00055 int main( const int argc, char** argv )
00056 {
00057     NodeFactory nodeFactory;
00058 
00059     if( !eq::init( argc, argv, &nodeFactory ))
00060     {
00061         EQERROR << "Equalizer init failed" << std::endl;
00062         return EXIT_FAILURE;
00063     }
00064     
00065     eqNbody::InitData id;
00066     co::base::RefPtr< eqNbody::Client > client = new eqNbody::Client( id );
00067     if( !client->initLocal( argc, argv ))
00068     {
00069         EQERROR << "Can't init client" << std::endl;
00070         eq::exit();
00071         return EXIT_FAILURE;
00072     }
00073 
00074     // Init
00075     if( client->init() != EXIT_SUCCESS ) 
00076     {
00077         EQERROR << "Can't init client" << std::endl;
00078         eq::exit();
00079         return EXIT_FAILURE;
00080     }
00081 
00082     // Run the simulation
00083     client->run();
00084 
00085     // Exit
00086     if( client->exit() != EXIT_SUCCESS ) 
00087     {
00088         EQERROR << "Can't exit client" << std::endl;
00089     }
00090 
00091     client->exitLocal();
00092     client = 0;
00093 
00094     eq::exit();
00095     return EXIT_SUCCESS;
00096 }
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