Equalizer 1.0

eqNBody/node.cpp

00001 
00002 /*
00003  * Copyright (c) 2009, Philippe Robert <philippe.robert@gmail.com> 
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "node.h"
00031 
00032 #include "client.h"
00033 #include "initData.h"
00034 #include "config.h"
00035 
00036 using namespace co::base;
00037 using namespace std;
00038 
00039 namespace eqNbody
00040 {
00041     bool Node::configInit( const uint128_t& initID )
00042     {
00043         if( !eq::Node::configInit( initID ))
00044             return false;
00045             
00046         // All render data is static or multi-buffered, we can run 
00047             // asynchronously
00048         if( getIAttribute( IATTR_THREAD_MODEL ) == eq::UNDEFINED ) 
00049             {
00050             setIAttribute( IATTR_THREAD_MODEL, eq::ASYNC );
00051         }
00052             
00053         Config* config = static_cast< Config* >( getConfig( ));
00054         config->mapData( initID );
00055 
00056         return true;
00057     }
00058     bool Node::configExit()
00059     {
00060         Config* config = static_cast< Config* >( getConfig( ));
00061         config->releaseData();
00062         return eq::Node::configExit();
00063     }
00064 }
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