Equalizer 1.0

eq/util/types.h

00001 
00002 /* Copyright (c) 2007-2010, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQUTIL_TYPES_H
00019 #define EQUTIL_TYPES_H
00020 
00021 #include <vector>
00022 
00023 namespace eq
00024 {
00025 namespace util
00026 {
00027 
00028 class Accum;
00029 class FrameBufferObject;
00030 class Texture;
00031 template< class > class BitmapFont;
00032 template< class > class ObjectManager;
00033 
00034 
00036 typedef std::vector< Texture* >  Textures;
00037 
00038 class GPUCompressor; 
00039 
00040 #ifdef EQ_USE_DEPRECATED
00041 typedef Textures TextureVector;
00042 #endif
00043 }
00044 }
00045 #endif // EQUTIL_TYPES_H
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