Equalizer 1.0

frameBufferObject.h

00001 
00002 /* Copyright (c) 2008-2009, Cedric Stalder <cedric.stalder@gmail.com>
00003                  2009-2011, Stefan Eilemann <eile@equalizergraphics.com>
00004  *
00005  * This library is free software; you can redistribute it and/or modify it under
00006  * the terms of the GNU Lesser General Public License version 2.1 as published
00007  * by the Free Software Foundation.
00008  *  
00009  * This library is distributed in the hope that it will be useful, but WITHOUT
00010  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00011  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00012  * details.
00013  * 
00014  * You should have received a copy of the GNU Lesser General Public License
00015  * along with this library; if not, write to the Free Software Foundation, Inc.,
00016  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00017  */
00018 
00019 #ifndef EQUTIL_FRAMEBUFFEROBJECT_H 
00020 #define EQUTIL_FRAMEBUFFEROBJECT_H 
00021 
00022 #include <eq/util/texture.h> // member
00023 #include <eq/util/types.h>
00024 
00025 #include <eq/gl.h>           // for GLEW
00026 #include <co/base/error.h>
00027 
00028 #include <vector>
00029 
00030 namespace eq
00031 {
00032 namespace util
00033 {
00035     class FrameBufferObject 
00036     {
00037     public: 
00039         EQ_API FrameBufferObject( const GLEWContext* const glewContext, 
00040                   const GLenum textureTarget = GL_TEXTURE_RECTANGLE_ARB );
00041 
00043         EQ_API ~FrameBufferObject();
00044 
00056         EQ_API bool addColorTexture();
00057 
00072         EQ_API bool init( const int32_t width, const int32_t height, 
00073                              const GLuint colorFormat,
00074                              const int32_t depthSize,
00075                              const int32_t stencilSize );
00076 
00078         EQ_API void exit();
00079 
00088         EQ_API void bind();
00089 
00095         EQ_API void unbind();
00096 
00107         EQ_API bool resize( const int32_t width, const int32_t height );
00108 
00110         int32_t getWidth() const
00111             { EQASSERT( !_colors.empty( )); return _colors.front()->getWidth();}
00112 
00114         int32_t getHeight() const
00115             { EQASSERT( !_colors.empty()); return _colors.front()->getHeight();}
00116 
00118         const Textures& getColorTextures() const { return _colors; }
00119 
00121         const Texture& getDepthTexture() const { return _depth; }
00122 
00124         const co::base::Error& getError() { return _error; }
00125 
00127         const GLEWContext* glewGetContext() const { return _glewContext; }
00128 
00130         bool isValid() const { return _valid; }
00131 
00132     private:
00133         GLuint _fboID; 
00134 
00135         Textures _colors; 
00136         Texture _depth;
00137 
00138         const GLEWContext* const _glewContext;
00139 
00141         co::base::Error _error;
00142 
00143         bool _valid;
00144 
00145         struct Private;
00146         Private* _private; // placeholder for binary-compatible changes
00147 
00148         EQ_TS_VAR( _thread );
00149 
00151         bool _checkStatus();
00152 
00153         void _setError( const int32_t error );
00154     };
00155 }
00156 }
00157 
00158 #endif // EQUTIL_FRAMEBUFFEROBJECT_H 
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