Equalizer 1.0

share/Equalizer/examples/eqNBody/channel.h

00001 
00002 /*
00003  * Copyright (c) 2009, Philippe Robert <philippe.robert@gmail.com> 
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef EQNBODY_CHANNEL_H
00031 #define EQNBODY_CHANNEL_H
00032 
00033 #include <eq/eq.h>
00034 
00035 namespace eqNbody
00036 {
00037     class Controller;
00038 
00039     class Channel : public eq::Channel
00040     {
00041     public:
00042         Channel( eq::Window* parent );
00043 
00044     protected:
00045         virtual ~Channel();
00046 
00047         virtual bool configInit( const eq::uint128_t& initID );
00048         virtual void frameDraw( const eq::uint128_t& frameID );
00049 
00050     private:
00051         Controller*     _controller;
00052 
00053         bool _registerMem;
00054         bool _mapMem;
00055     };
00056 }
00057 
00058 
00059 
00060 #endif // EQ_PLY_CHANNEL_H
00061 
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