Equalizer 1.0
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00001 00002 /* Copyright (c) 2008-2010, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 2010, Cedric Stalder <cedric.stalder@gmail.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 00031 #ifndef EQ_PLY_VERTEXBUFFERDIST_H 00032 #define EQ_PLY_VERTEXBUFFERDIST_H 00033 00034 #include "vertexBufferRoot.h" 00035 00036 #include <eq/eq.h> 00037 00038 namespace eqPly 00039 { 00041 class VertexBufferDist : public co::Object 00042 { 00043 public: 00044 VertexBufferDist(); 00045 VertexBufferDist( const mesh::VertexBufferRoot* root ); 00046 virtual ~VertexBufferDist(); 00047 00048 void registerTree( co::LocalNodePtr node ); 00049 void deregisterTree(); 00050 00051 mesh::VertexBufferRoot* mapModel( co::LocalNodePtr node, 00052 const eq::uint128_t& modelID ); 00053 void unmapTree(); 00054 00055 protected: 00056 VertexBufferDist( const mesh::VertexBufferRoot* root, 00057 const mesh::VertexBufferBase* node ); 00058 00059 virtual void getInstanceData( co::DataOStream& os ); 00060 virtual void applyInstanceData( co::DataIStream& is ); 00061 00062 private: 00063 const mesh::VertexBufferRoot* _root; 00064 const mesh::VertexBufferBase* _node; 00065 bool _isRoot; 00066 00067 VertexBufferDist* _left; 00068 VertexBufferDist* _right; 00069 }; 00070 } 00071 00072 00073 #endif // EQ_PLY_VERTEXBUFFERDIST_H