Equalizer 1.0

wglPipe.h

00001 
00002 /* Copyright (c) 2009-2011, Stefan Eilemann <eile@equalizergraphics.com>
00003  *                    2009, Maxim Makhinya
00004  *
00005  * This library is free software; you can redistribute it and/or modify it under
00006  * the terms of the GNU Lesser General Public License version 2.1 as published
00007  * by the Free Software Foundation.
00008  *  
00009  * This library is distributed in the hope that it will be useful, but WITHOUT
00010  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00011  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00012  * details.
00013  * 
00014  * You should have received a copy of the GNU Lesser General Public License
00015  * along with this library; if not, write to the Free Software Foundation, Inc.,
00016  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00017  */
00018 
00019 #ifndef EQ_WGL_PIPE_H
00020 #define EQ_WGL_PIPE_H
00021 
00022 #include <eq/api.h>
00023 #include <eq/gl.h>         // GLEW
00024 #include <eq/systemPipe.h> // base class
00025 
00026 namespace eq
00027 {
00029     class WGLPipe : public SystemPipe
00030     {
00031     public:
00033         EQ_API WGLPipe( Pipe* parent );
00034 
00036         EQ_API virtual ~WGLPipe( );
00037 
00046         EQ_API virtual bool configInit();
00047 
00054         EQ_API virtual void configExit();
00056 
00069         EQ_API bool createWGLAffinityDC( HDC& affinityDC );
00070 
00079         EQ_API HDC createWGLDisplayDC();
00080 
00082         WGLEWContext* wglewGetContext() { return _wglewContext; }
00083 
00084     protected:
00094         virtual bool configInitGL() { return true; }
00095 
00096     private:
00098         WGLEWContext* const _wglewContext;
00099 
00100         struct Private;
00101         Private* _private; // placeholder for binary-compatible changes
00102 
00103         bool _configInitWGLEW();
00104         bool _getGPUHandle( HGPUNV& handle );
00105     };
00106 }
00107 
00108 #endif // EQ_WGL_PIPE_H
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