19 #ifndef EQ_GLX_EVENTHANDLER_H
20 #define EQ_GLX_EVENTHANDLER_H
22 #include <eq/glx/types.h>
23 #include <eq/eventHandler.h>
26 #include <lunchbox/thread.h>
58 uint32_t _getButtonState( XEvent& event );
59 uint32_t _getButtonAction( XEvent& event );
60 uint32_t _getKey( XEvent& event );
66 #endif // EQ_GLX_EVENTHANDLER_H
virtual ~EventHandler()
Destruct the glX event handler.
static void dispatch()
Dispatch all pending events on the current thread.
Base class for window system-specific event handlers.
EventHandler()
Construct a new event handler.
The Equalizer client library.
The event handler for glX/X11 windows.
A window-system event for a glx::WindowIF.
The interface defining the minimum functionality for a glX window.