Equalizer
1.13.0
Parallel Rendering Framework
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A set of settings to setup an eq::fabric::Window. More...
#include <windowSettings.h>
Public Types | |
enum | IAttribute { IATTR_HINT_CORE_PROFILE, IATTR_HINT_OPENGL_MAJOR, IATTR_HINT_OPENGL_MINOR, IATTR_HINT_STEREO, IATTR_HINT_DOUBLEBUFFER, IATTR_HINT_FULLSCREEN, IATTR_HINT_DECORATION, IATTR_HINT_SWAPSYNC, IATTR_HINT_DRAWABLE, IATTR_HINT_STATISTICS, IATTR_HINT_SCREENSAVER, IATTR_HINT_GRAB_POINTER, IATTR_HINT_WIDTH, IATTR_HINT_HEIGHT, IATTR_PLANES_COLOR, IATTR_PLANES_ALPHA, IATTR_PLANES_DEPTH, IATTR_PLANES_STENCIL, IATTR_PLANES_ACCUM, IATTR_PLANES_ACCUM_ALPHA, IATTR_PLANES_SAMPLES, IATTR_LAST, IATTR_ALL = IATTR_LAST } |
Window attributes. More... | |
Public Member Functions | |
EQFABRIC_API | WindowSettings () |
Create a new WindowSettings. More... | |
virtual EQFABRIC_API | ~WindowSettings () |
Destroy the WindowSettings. More... | |
EQFABRIC_API | WindowSettings (const WindowSettings &rhs) |
EQFABRIC_API WindowSettings & | operator= (const WindowSettings &rhs) |
EQFABRIC_API bool | setIAttribute (const IAttribute attr, const int32_t value) |
Set a window attribute. More... | |
EQFABRIC_API int32_t | getIAttribute (const IAttribute attr) const |
EQFABRIC_API const PixelViewport & | getPixelViewport () const |
EQFABRIC_API void | setPixelViewport (const PixelViewport &pvp) |
Set the window's pixel viewport wrt its parent pipe. More... | |
EQFABRIC_API const std::string & | getName () const |
EQFABRIC_API void | setName (const std::string &name) |
Set the window's name. More... | |
EQFABRIC_API void | serialize (co::DataOStream &os) const |
EQFABRIC_API void | deserialize (co::DataIStream &is) |
A set of settings to setup an eq::fabric::Window.
Definition at line 32 of file fabric/windowSettings.h.
Window attributes.
Most of these attributes are used by the SystemWindow implementation to configure the window during configInit(). A SystemWindow implementation might not respect all attributes, e.g., IATTR_HINT_SWAPSYNC is not implemented by the GLXWindow. Please refer to the Programming Guide for details.
Enumerator | |
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IATTR_HINT_CORE_PROFILE |
Core profile context if possible. |
IATTR_HINT_OPENGL_MAJOR |
Major version for GL context creation. |
IATTR_HINT_OPENGL_MINOR |
Minor version for GL context creation. |
IATTR_HINT_STEREO |
Active stereo. |
IATTR_HINT_DOUBLEBUFFER |
Front and back buffer. |
IATTR_HINT_FULLSCREEN |
Fullscreen drawable. |
IATTR_HINT_DECORATION |
Window decorations. |
IATTR_HINT_SWAPSYNC |
Swap sync on vertical retrace. |
IATTR_HINT_DRAWABLE |
Window, pbuffer, FBO or OFF. |
IATTR_HINT_STATISTICS |
Statistics gathering hint. |
IATTR_HINT_SCREENSAVER |
Screensaver (de)activation (WGL) |
IATTR_HINT_GRAB_POINTER |
Capture mouse outside window. |
IATTR_HINT_WIDTH |
Default horizontal resolution. |
IATTR_HINT_HEIGHT |
Default vertical resolution. |
IATTR_PLANES_COLOR |
No of per-component color planes. |
IATTR_PLANES_ALPHA |
No of alpha planes. |
IATTR_PLANES_DEPTH |
No of z-buffer planes. |
IATTR_PLANES_STENCIL |
No of stencil planes. |
IATTR_PLANES_ACCUM |
No of accumulation buffer planes. |
IATTR_PLANES_ACCUM_ALPHA |
No of alpha accum buffer planes. |
IATTR_PLANES_SAMPLES |
No of multisample (AA) planes. |
Definition at line 56 of file fabric/windowSettings.h.
EQFABRIC_API eq::fabric::WindowSettings::WindowSettings | ( | ) |
Create a new WindowSettings.
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virtual |
EQFABRIC_API int32_t eq::fabric::WindowSettings::getIAttribute | ( | const IAttribute | attr | ) | const |
EQFABRIC_API const std::string& eq::fabric::WindowSettings::getName | ( | ) | const |
EQFABRIC_API const PixelViewport& eq::fabric::WindowSettings::getPixelViewport | ( | ) | const |
EQFABRIC_API bool eq::fabric::WindowSettings::setIAttribute | ( | const IAttribute | attr, |
const int32_t | value | ||
) |
Set a window attribute.
EQFABRIC_API void eq::fabric::WindowSettings::setName | ( | const std::string & | name | ) |
Set the window's name.
EQFABRIC_API void eq::fabric::WindowSettings::setPixelViewport | ( | const PixelViewport & | pvp | ) |
Set the window's pixel viewport wrt its parent pipe.
pvp | the viewport in pixels. |