Equalizer
1.13.0
Parallel Rendering Framework
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Handles a GPU/screen through Qt. More...
#include <pipe.h>
Public Member Functions | |
Pipe (eq::Pipe *parent) | |
Create a new Qt pipe for the given eq::Pipe. More... | |
virtual | ~Pipe () |
Destroy the Qt Pipe. More... | |
EQ_API bool | configInit () override |
Initialize the GPU. More... | |
void | configExit () override |
De-initialize the GPU. More... | |
Public Member Functions inherited from eq::SystemPipe | |
EQ_API | SystemPipe (Pipe *parent) |
Create a new SstemPipe for the given eq::Pipe. More... | |
virtual EQ_API | ~SystemPipe () |
Destroy the SystemPipe. More... | |
Pipe * | getPipe () |
const Pipe * | getPipe () const |
float | getMaxOpenGLVersion () const |
Additional Inherited Members | |
Protected Member Functions inherited from eq::SystemPipe | |
EQ_API EventOCommand | sendError (const uint32_t error) |
Send a pipe error event to the application node. More... | |
Protected Attributes inherited from eq::SystemPipe | |
float | _maxOpenGLVersion |
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inlineexplicit |
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inlinevirtual |
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inlineoverridevirtual |
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overridevirtual |