Equalizer  1.13.0
Parallel Rendering Framework
eq::fabric::DrawableConfig Struct Reference

Stores the characteristics of a window's frame buffer configuration. More...

#include <drawableConfig.h>

+ Collaboration diagram for eq::fabric::DrawableConfig:

Public Attributes

int32_t stencilBits
 Number of stencil bits.
 
int32_t colorBits
 Number of bits per color component.
 
int32_t alphaBits
 Number of alpha bits.
 
int32_t accumBits
 Number of accumulation bits.
 
float glVersion
 OpenGL version (glGetString( GL_VERSION ))
 
float glewGLVersion
 OpenGL version (GLEW detected)
 
bool stereo
 Active stereo supported.
 
bool doublebuffered
 Doublebuffering supported.
 
bool coreProfile
 Core or Compat profile (since OpenGL 3.2)
 

Detailed Description

Stores the characteristics of a window's frame buffer configuration.

Definition at line 29 of file drawableConfig.h.


The documentation for this struct was generated from the following file: