Equalizer
1.2.1
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An interface definition for communication between hosts. More...
#include <connection.h>
Public Member Functions | |
virtual Notifier | getNotifier () const =0 |
template<typename T > | |
bool | send (Packet &packet, const std::vector< T > &data) |
Data Access | |
State | getState () const |
bool | isClosed () const |
bool | isConnected () const |
bool | isListening () const |
CO_API void | setDescription (ConnectionDescriptionPtr description) |
Set the connection parameter description. | |
CO_API ConnectionDescriptionPtr | getDescription () const |
bool | operator== (const Connection &rhs) const |
Connection State Changes | |
virtual bool | connect () |
Connect to the remote peer. | |
virtual bool | listen () |
Put the connection into the listening state. | |
virtual void | close () |
Close a connected or listening connection. | |
Listener Interface | |
void | addListener (ConnectionListener *listener) |
Add a listener for connection state changes. | |
void | removeListener (ConnectionListener *listener) |
Remove a listener for connection state changes. | |
Asynchronous accept | |
virtual void | acceptNB () |
Start an accept operation. | |
virtual ConnectionPtr | acceptSync () |
Complete an accept operation. | |
Asynchronous read | |
CO_API void | recvNB (void *buffer, const uint64_t bytes) |
Start a read operation on the connection. | |
CO_API bool | recvSync (void **buffer, uint64_t *bytes, const bool block=true) |
Finish reading data from the connection. | |
void | getRecvData (void **buffer, uint64_t *bytes) |
virtual void | readNB (void *buffer, const uint64_t bytes)=0 |
Start a read operation on the connection. | |
virtual int64_t | readSync (void *buffer, const uint64_t bytes, const bool block)=0 |
Finish reading data from the connection. | |
Static Public Member Functions | |
static CO_API ConnectionPtr | create (ConnectionDescriptionPtr description) |
Create a new connection. | |
Public Types | |
enum | State { STATE_CLOSED, STATE_CONNECTING, STATE_CONNECTED, STATE_LISTENING, STATE_CLOSING } |
The current state of the Connection. More... | |
typedef int | Notifier |
The Notifier used by the ConnectionSet to detect readiness of a Connection. | |
Protected Member Functions | |
void | _fireStateChanged () |
Protected Attributes | |
State | _state |
The connection state. | |
ConnectionDescriptionPtr | _description |
The connection parameters. | |
base::Lock | _sendLock |
The lock used to protect multiple write calls. | |
Protected Types | |
enum | ReadStatus { READ_TIMEOUT = -2, READ_ERROR = -1 } |
Synchronous write to the connection | |
static CO_API bool | send (const Connections &connections, const Packet &packet, const bool isLocked=false) |
Sends a packaged message to multiple connections. | |
static CO_API bool | send (const Connections &connections, Packet &packet, const void *data, const uint64_t size, const bool isLocked=false) |
Sends a packaged message including additional data to multiple connections. | |
static bool CO_API | send (const Connections &connections, Packet &packet, const void *const *items, const uint64_t *itemSizes, const size_t nItems) |
Sends a packaged message including additional, multiple data items to multiple connections. | |
CO_API bool | send (const void *buffer, const uint64_t bytes, const bool isLocked=false) |
Send data using the connection. | |
void | lockSend () const |
Lock the connection, no other thread can send data. | |
void | unlockSend () const |
Unlock the connection. | |
bool | send (const Packet &packet) |
Sends a packaged message using the connection. | |
bool | send (Packet &packet, const std::string &string) |
Sends a packaged message including a string using the connection. | |
template<typename T > | |
bool | send (Packet &packet, const std::vector< T > &data) |
Sends a packaged message including additional data. | |
CO_API bool | send (Packet &packet, const void *data, const uint64_t size) |
Sends a packaged message including additional data using the connection. | |
virtual int64_t | write (const void *buffer, const uint64_t bytes)=0 |
Write data to the connection. | |
virtual void | finish () |
An interface definition for communication between hosts.
Connections are stream-oriented point-to-point communications. The parameters of a Connection are described in a ConnectionDescription, which is used in listen() and connect(). A Connection has a State, which changes when calling listen(), connect() or close(), or whenever the underlying connection is closed by the operating system.
The Connection class defines the interface for connections, various derived classes implement it for various low-level communication protocols, e.g., SocketConnection for TCP/IP. An implementation may not implement all the functionality defined in this interface.
The Connection is used reference-counted in co, since it has multiple owners, such as the ConnectionSet and Node.
Definition at line 63 of file connection.h.
The current state of the Connection.
STATE_CLOSED |
Closed, initial state. |
STATE_CONNECTING | |
STATE_CONNECTED |
The connection has been connected and is open. |
STATE_LISTENING |
The connection is listening for connects. |
STATE_CLOSING |
A close() is in progress. |
Definition at line 66 of file connection.h.
virtual void co::Connection::acceptNB | ( | ) | [inline, virtual] |
Start an accept operation.
This method returns immediately. The Notifier will signal a new connection request, upon which acceptSync() should be used to finish the accept operation.
Definition at line 166 of file connection.h.
virtual ConnectionPtr co::Connection::acceptSync | ( | ) | [inline, virtual] |
Complete an accept operation.
Definition at line 173 of file connection.h.
void co::Connection::addListener | ( | ConnectionListener * | listener | ) |
Add a listener for connection state changes.
virtual bool co::Connection::connect | ( | ) | [inline, virtual] |
Connect to the remote peer.
The ConnectionDescription of this connection is used to identify the peer's parameters.
true
if the connection was successfully connected, false
if not. Definition at line 127 of file connection.h.
static CO_API ConnectionPtr co::Connection::create | ( | ConnectionDescriptionPtr | description | ) | [static] |
Create a new connection.
This factory method creates a new concrete connection for the requested type. The description is set on the created Connection.
description | the connection parameters. |
CO_API ConnectionDescriptionPtr co::Connection::getDescription | ( | ) | const |
virtual Notifier co::Connection::getNotifier | ( | ) | const [pure virtual] |
Implemented in co::BufferConnection.
State co::Connection::getState | ( | ) | const [inline] |
Definition at line 90 of file connection.h.
References _state.
bool co::Connection::isClosed | ( | ) | const [inline] |
Definition at line 93 of file connection.h.
References _state, and STATE_CLOSED.
bool co::Connection::isConnected | ( | ) | const [inline] |
Definition at line 96 of file connection.h.
References _state, and STATE_CONNECTED.
bool co::Connection::isListening | ( | ) | const [inline] |
Definition at line 99 of file connection.h.
References _state, and STATE_LISTENING.
virtual bool co::Connection::listen | ( | ) | [inline, virtual] |
Put the connection into the listening state.
The ConnectionDescription of this connection is used to identify the listening parameters.
true
if the connection is listening for new incoming connections, false
if not. Definition at line 138 of file connection.h.
void co::Connection::lockSend | ( | ) | const [inline] |
Lock the connection, no other thread can send data.
Definition at line 263 of file connection.h.
References _sendLock, and co::base::Lock::set().
virtual void co::Connection::readNB | ( | void * | buffer, |
const uint64_t | bytes | ||
) | [pure virtual] |
Start a read operation on the connection.
This method is the low-level counterpart to recvNB().
This function returns immediately. The operation's Notifier will signal data availability, upon which readSync() should be used to finish the operation.
buffer | the buffer receiving the data. |
bytes | the number of bytes to read. |
Implemented in co::BufferConnection.
virtual int64_t co::Connection::readSync | ( | void * | buffer, |
const uint64_t | bytes, | ||
const bool | block | ||
) | [pure virtual] |
Finish reading data from the connection.
This method is the low-level counterpart to recvSync(). It may return with a partial read.
buffer | the buffer receiving the data. |
bytes | the number of bytes to read. |
block | internal WAR parameter, ignore it in the implementation unless you know exactly why not. |
Implemented in co::BufferConnection.
CO_API void co::Connection::recvNB | ( | void * | buffer, |
const uint64_t | bytes | ||
) |
Start a read operation on the connection.
This function returns immediately. The Notifier will signal data availability, upon which recvSync() should be used to finish the operation.
buffer | the buffer receiving the data. |
bytes | the number of bytes to read. |
CO_API bool co::Connection::recvSync | ( | void ** | buffer, |
uint64_t * | bytes, | ||
const bool | block = true |
||
) |
Finish reading data from the connection.
This function may block even if data availability was signaled, i.e., when only a part of the data requested has been received. The buffer and bytes return value pointers can be 0. This method uses readNB() and readSync() to fill a buffer, potentially by using multiple reads.
buffer | return value, the buffer pointer passed to recvNB(). |
bytes | return value, the number of bytes read. |
block | internal WAR parameter, do not use unless you know exactly why. |
void co::Connection::removeListener | ( | ConnectionListener * | listener | ) |
Remove a listener for connection state changes.
CO_API bool co::Connection::send | ( | const void * | buffer, |
const uint64_t | bytes, | ||
const bool | isLocked = false |
||
) |
Send data using the connection.
A send may be performed using multiple write() operations. For thread-safe sending from multiple threads it is therefore crucial to protect the send() operation internally. If the connection is not already locked externally, it will use an internal mutex.
buffer | the buffer containing the message. |
bytes | the number of bytes to send. |
isLocked | true if the connection is locked externally. |
Referenced by co::Node::multicast(), and co::Node::send().
bool co::Connection::send | ( | const Packet & | packet | ) | [inline] |
Sends a packaged message using the connection.
packet | the message packet. |
Definition at line 273 of file connection.h.
References send(), and co::Packet::size.
Referenced by send().
bool co::Connection::send | ( | Packet & | packet, |
const std::string & | string | ||
) | [inline] |
Sends a packaged message including a string using the connection.
The packet has to define a 8-byte-aligned, 8-char string at the end of the packet. When the packet is sent the whole string is appended to the packet, so that the receiver has to do nothing special to receive and use the full packet.
packet | the message packet. |
string | the string. |
Definition at line 288 of file connection.h.
References send().
Referenced by send().
bool co::Connection::send | ( | Packet & | packet, |
const std::vector< T > & | data | ||
) |
Sends a packaged message including additional data.
The last item of the packet has to be able to hold one item or eight bytes of the data, whatever is bigger.
packet | the message packet. |
data | the vector containing the data. |
Definition at line 9 of file connection.h.
CO_API bool co::Connection::send | ( | Packet & | packet, |
const void * | data, | ||
const uint64_t | size | ||
) |
Sends a packaged message including additional data using the connection.
packet | the message packet. |
data | the data. |
size | the data size in bytes. |
static CO_API bool co::Connection::send | ( | const Connections & | connections, |
const Packet & | packet, | ||
const bool | isLocked = false |
||
) | [static] |
Sends a packaged message to multiple connections.
connections | The connections. |
packet | the message packet. |
isLocked | true if the connection is locked externally. |
static CO_API bool co::Connection::send | ( | const Connections & | connections, |
Packet & | packet, | ||
const void * | data, | ||
const uint64_t | size, | ||
const bool | isLocked = false |
||
) | [static] |
Sends a packaged message including additional data to multiple connections.
connections | The connections. |
packet | the message packet. |
data | the data. |
size | the data size in bytes. |
isLocked | true if the connection is locked externally. |
static bool CO_API co::Connection::send | ( | const Connections & | connections, |
Packet & | packet, | ||
const void *const * | items, | ||
const uint64_t * | itemSizes, | ||
const size_t | nItems | ||
) | [static] |
Sends a packaged message including additional, multiple data items to multiple connections.
Automatically locks each individual connection during send. The data items are appended to the packet individually as a 8-byte size token followed by size bytes data. The packet.size is updated to the size of all data send (packet + sizes + items).
connections | The connections. |
packet | the message packet. |
items | a pointer array to the data items. |
itemSizes | an array containing the size of each item. |
nItems | the number of data elements. |
CO_API void co::Connection::setDescription | ( | ConnectionDescriptionPtr | description | ) |
Set the connection parameter description.
description | the connection parameters. |
void co::Connection::unlockSend | ( | ) | const [inline] |
Unlock the connection.
Definition at line 265 of file connection.h.
References _sendLock, and co::base::Lock::unset().
virtual int64_t co::Connection::write | ( | const void * | buffer, |
const uint64_t | bytes | ||
) | [pure virtual] |
Write data to the connection.
buffer | the buffer containing the message. |
bytes | the number of bytes to write. |
Implemented in co::BufferConnection.
base::Lock co::Connection::_sendLock [mutable, protected] |
The lock used to protect multiple write calls.
Definition at line 398 of file connection.h.
Referenced by lockSend(), and unlockSend().