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Equalizer
1.2.1
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A segment covers a sub-area of a Canvas. More...
#include <segment.h>
Inheritance diagram for eq::Segment:
Collaboration diagram for eq::Segment:Public Member Functions | |
| Segment (Canvas *parent) | |
| Construct a new segment. | |
| virtual | ~Segment () |
| Destruct a segment. | |
Data Access | |
| Config * | getConfig () |
| const Config * | getConfig () const |
| ServerPtr | getServer () |
A segment covers a sub-area of a Canvas.
It has a Frustum, and defines one output Channel of the whole projection area, typically a projector or screen.
Definition at line 33 of file client/segment.h.
| eq::Segment::Segment | ( | Canvas * | parent | ) |
Construct a new segment.
| virtual eq::Segment::~Segment | ( | ) | [virtual] |
| const Config* eq::Segment::getConfig | ( | ) | const |
1.2.1 by
1.8.0