Equalizer
1.2.1
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The interface defining the minimum functionality for an AGL window. More...
#include <window.h>
Public Member Functions | |
WindowIF (eq::Window *parent) | |
Construct a new AGL window for the given eq::Window. | |
virtual | ~WindowIF () |
Destruct the AGL window. | |
virtual AGLContext | getAGLContext () const =0 |
virtual WindowRef | getCarbonWindow () const =0 |
virtual AGLPbuffer | getAGLPBuffer () const =0 |
virtual bool | processEvent (const WindowEvent &event)=0 |
Process the given event. |
The interface defining the minimum functionality for an AGL window.
Definition at line 30 of file include/eq/client/agl/window.h.
eq::agl::WindowIF::WindowIF | ( | eq::Window * | parent | ) | [inline] |
Construct a new AGL window for the given eq::Window.
Definition at line 34 of file include/eq/client/agl/window.h.
virtual eq::agl::WindowIF::~WindowIF | ( | ) | [inline, virtual] |
virtual AGLContext eq::agl::WindowIF::getAGLContext | ( | ) | const [pure virtual] |
virtual AGLPbuffer eq::agl::WindowIF::getAGLPBuffer | ( | ) | const [pure virtual] |
virtual WindowRef eq::agl::WindowIF::getCarbonWindow | ( | ) | const [pure virtual] |
virtual bool eq::agl::WindowIF::processEvent | ( | const WindowEvent & | event | ) | [pure virtual] |