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Equalizer
1.2.1
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Defines which parts of the color buffer are to be written. More...
#include <colorMask.h>
Collaboration diagram for eq::fabric::ColorMask:Public Member Functions | |
| ColorMask () | |
| Construct a color mask with all components enabled. | |
| ColorMask (const bool r, const bool g, const bool b, const bool a=true) | |
| Construct a color mask with given default values. | |
Public Attributes | |
| bool | red |
| bool | green |
| bool | blue |
| bool | alpha |
Static Public Attributes | |
| static const ColorMask | ALL |
Defines which parts of the color buffer are to be written.
Used to configure anaglyphic stereo rendering.
Definition at line 33 of file colorMask.h.
| eq::fabric::ColorMask::ColorMask | ( | ) | [inline] |
Construct a color mask with all components enabled.
Definition at line 37 of file colorMask.h.
| eq::fabric::ColorMask::ColorMask | ( | const bool | r, |
| const bool | g, | ||
| const bool | b, | ||
| const bool | a = true |
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| ) | [inline] |
Construct a color mask with given default values.
Definition at line 40 of file colorMask.h.
1.2.1 by
1.8.0