Equalizer
1.2.1
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00001 00002 /* Copyright (c) 2007-2011, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 2010-2011, Maxim Makhinya <maxmah@gmail.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 * 00029 */ 00030 00031 #include "eqAsync.h" 00032 00033 #include <stdlib.h> 00034 00035 class NodeFactory : public eq::NodeFactory 00036 { 00037 public: 00038 virtual eq::Pipe* createPipe( eq::Node* parent ) 00039 { return new eqAsync::Pipe( parent ); } 00040 00041 virtual eq::Window* createWindow( eq::Pipe* parent ) 00042 { return new eqAsync::Window( parent ); } 00043 00044 virtual eq::Channel* createChannel( eq::Window* parent ) 00045 { return new eqAsync::Channel( parent ); } 00046 }; 00047 00048 00049 int main( const int argc, char** argv ) 00050 { 00051 // 1. Equalizer initialization 00052 NodeFactory nodeFactory; 00053 if( !eq::init( argc, argv, &nodeFactory )) 00054 { 00055 EQERROR << "Equalizer init failed" << std::endl; 00056 return EXIT_FAILURE; 00057 } 00058 00059 // 2. get a configuration 00060 bool error = false; 00061 eq::Config* config = eq::getConfig( argc, argv ); 00062 if( config ) 00063 { 00064 // 3. init config 00065 if( config->init( 0 )) 00066 { 00067 if( config->getError( )) 00068 EQWARN << "Error during initialization: " << config->getError() 00069 << std::endl; 00070 00071 // 4. run main loop 00072 eq::uint128_t spin = 0; 00073 while( config->isRunning( )) 00074 { 00075 config->startFrame( ++spin ); 00076 config->finishFrame(); 00077 } 00078 00079 // 5. exit config 00080 config->exit(); 00081 } 00082 else 00083 error = true; 00084 00085 // 6. release config 00086 eq::releaseConfig( config ); 00087 } 00088 else 00089 { 00090 EQERROR << "Cannot get config" << std::endl; 00091 error = true; 00092 } 00093 00094 // 7. exit 00095 eq::exit(); 00096 return error ? EXIT_FAILURE : EXIT_SUCCESS; 00097 }