Equalizer
1.2.1
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Public Member Functions | |
Window (eq::Pipe *parent) | |
Construct a new window. | |
bool | configInitGL (const eq::uint128_t &initID) |
Initialize the OpenGL state for this window. |
eqAsync::Window::Window | ( | eq::Pipe * | parent | ) | [inline] |
bool eqAsync::Window::configInitGL | ( | const eq::uint128_t & | initID | ) | [virtual] |
Initialize the OpenGL state for this window.
initID | the init identifier. |
true
if the initialization was successful, false
if not. Reimplemented from eq::Window.
Definition at line 35 of file eqAsync.cpp.
References eq::Window::configInitGL(), and eq::fabric::Window< Pipe, Window, Channel >::getPipe().