|
Equalizer
1.2.1
|
Inheritance diagram for eqAsync::Window:
Collaboration diagram for eqAsync::Window:Public Member Functions | |
| Window (eq::Pipe *parent) | |
| Construct a new window. | |
| bool | configInitGL (const eq::uint128_t &initID) |
| Initialize the OpenGL state for this window. | |
| eqAsync::Window::Window | ( | eq::Pipe * | parent | ) | [inline] |
| bool eqAsync::Window::configInitGL | ( | const eq::uint128_t & | initID | ) | [virtual] |
Initialize the OpenGL state for this window.
| initID | the init identifier. |
true if the initialization was successful, false if not. Reimplemented from eq::Window.
Definition at line 35 of file eqAsync.cpp.
References eq::Window::configInitGL(), and eq::fabric::Window< Pipe, Window, Channel >::getPipe().
Here is the call graph for this function:
1.2.1 by
1.8.0