Equalizer  1.2.1
osgScaleViewer/window.cpp
00001 
00002 /* Copyright (c) 2010, Stefan Eilemann <eile@eyescale.ch> 
00003  *
00004  * Redistribution and use in source and binary forms, with or without
00005  * modification, are permitted provided that the following conditions are met:
00006  *
00007  * - Redistributions of source code must retain the above copyright notice, this
00008  *   list of conditions and the following disclaimer.
00009  * - Redistributions in binary form must reproduce the above copyright notice,
00010  *   this list of conditions and the following disclaimer in the documentation
00011  *   and/or other materials provided with the distribution.
00012  * - Neither the name of Eyescale Software GmbH nor the names of its
00013  *   contributors may be used to endorse or promote products derived from this
00014  *   software without specific prior written permission.
00015  *
00016  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00017  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00018  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00019  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00020  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00021  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00022  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00023  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00024  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00025  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00026  * POSSIBILITY OF SUCH DAMAGE.
00027  */
00028 
00029 #include "window.h"
00030 
00031 #include "config.h"
00032 #include "node.h"
00033 #include "pipe.h"
00034 
00035 namespace osgScaleViewer
00036 {
00037 bool Window::configInitGL( const eq::uint128_t& initID )
00038 {
00039     if( !eq::Window::configInitGL( initID ))
00040         return false;
00041 
00042     Window* sharedWindow = static_cast< Window* >( getSharedContextWindow( ));
00043     if( sharedWindow == this || sharedWindow == 0 ) // init GL stuff
00044     {
00045         Node* node = static_cast< Node* >( getNode( ));
00046 
00047         // The code below is not thread-safe, since various STL containers are
00048         // used within the OSG classes. Since this is init-only, a simple global
00049         // lock is acceptable.
00050         static co::base::Lock lock;
00051         co::base::ScopedMutex<> mutex( lock );
00052         
00053         _sceneView = new SceneView;
00054         _sceneView->setDefaults( SceneView::STANDARD_SETTINGS );
00055         _sceneView->setFrameStamp( node->getFrameStamp( ));
00056         _sceneView->init();
00057         _sceneView->getState()->setContextID( node->getUniqueContextID( ));
00058         _sceneView->getRenderStage()->setColorMask( new osg::ColorMask );
00059 
00060         osg::ref_ptr< osg::Node > model = node->getModel();
00061         _sceneView->setSceneData( model );
00062     }
00063     else
00064         _sceneView = sharedWindow->_sceneView;
00065 
00066     return true;
00067 }
00068 
00069 bool Window::configExitGL()
00070 {
00071     _sceneView = 0;
00072     return eq::Window::configExitGL();
00073 }
00074 
00075 }
Generated on Fri Jun 8 2012 15:44:33 for Equalizer 1.2.1 by  doxygen 1.8.0