Equalizer
1.2.1
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A window represents an OpenGL drawable and context. More...
#include <window.h>
Public Member Functions | |
Window (eq::Pipe *parent) | |
Construct a new window. | |
osg::ref_ptr< SceneView > | getSceneView () |
Protected Member Functions | |
virtual | ~Window () |
Destruct the window. | |
virtual bool | configInitGL (const eq::uint128_t &initID) |
Initialize the OpenGL state for this window. | |
virtual bool | configExitGL () |
De-initialize the OpenGL state for this window. |
A window represents an OpenGL drawable and context.
Definition at line 41 of file share/Equalizer/examples/osgScaleViewer/window.h.
osgScaleViewer::Window::Window | ( | eq::Pipe * | parent | ) | [inline] |
Construct a new window.
Reimplemented from eq::Window.
Definition at line 44 of file share/Equalizer/examples/osgScaleViewer/window.h.
virtual osgScaleViewer::Window::~Window | ( | ) | [inline, protected, virtual] |
Destruct the window.
Reimplemented from eq::Window.
Definition at line 49 of file share/Equalizer/examples/osgScaleViewer/window.h.
bool osgScaleViewer::Window::configExitGL | ( | ) | [protected, virtual] |
De-initialize the OpenGL state for this window.
Reimplemented from eq::Window.
Definition at line 69 of file osgScaleViewer/window.cpp.
bool osgScaleViewer::Window::configInitGL | ( | const eq::uint128_t & | initID | ) | [protected, virtual] |
Initialize the OpenGL state for this window.
initID | the init identifier. |
true
if the initialization was successful, false
if not. Reimplemented from eq::Window.
Definition at line 37 of file osgScaleViewer/window.cpp.
References eq::Window::configInitGL(), eq::Window::getNode(), and eq::Window::getSharedContextWindow().