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Equalizer
1.4.1
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Inheritance diagram for eqAsync::Channel:
Collaboration diagram for eqAsync::Channel:Public Member Functions | |
| Channel (eq::Window *parent) | |
| Construct a new channel. | |
Protected Member Functions | |
| virtual void | frameDraw (const eq::uint128_t &spin) |
| Draw the scene. | |
| eqAsync::Channel::Channel | ( | eq::Window * | parent | ) | [inline] |
| void eqAsync::Channel::frameDraw | ( | const eq::uint128_t & | frameID | ) | [protected, virtual] |
Draw the scene.
Called 0 to n times during one frame.
| frameID | the per-frame identifier. |
Reimplemented from eq::Channel.
Definition at line 83 of file eqAsync.cpp.
References eq::Channel::getPipe().
Here is the call graph for this function:
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1.7.6.1