Equalizer
1.4.1
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The EqPly application instance. More...
#include <eqPly.h>
Public Member Functions | |
EqPly (const LocalInitData &initData) | |
int | run () |
Run an eqPly instance. | |
Static Public Member Functions | |
static const std::string & | getHelp () |
Protected Member Functions | |
virtual void | clientLoop () |
void eqPly::EqPly::clientLoop | ( | ) | [protected, virtual] |
Reimplemented from eq::Client.
const std::string & eqPly::EqPly::getHelp | ( | ) | [static] |
int eqPly::EqPly::run | ( | ) |
Run an eqPly instance.
Definition at line 83 of file eqPly.cpp.
References eq::Client::connectServer(), eq::Client::disconnectServer(), eqPly::Config::exit(), eq::Config::finishAllFrames(), eq::Config::finishFrame(), eqPly::Config::getAnimationFrame(), eq::fabric::Object::getError(), eq::Config::getFinishedFrame(), eqPly::Config::handleEvent(), eq::Config::handleEvents(), eq::Client::hasCommands(), eqPly::Config::init(), eq::Config::isRunning(), eqPly::Config::needRedraw(), eq::Config::nextEvent(), eq::fabric::Client::processCommand(), and eqPly::Config::startFrame().