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    Equalizer
    1.4.1
    
   
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Proxy object for the connection to an Equalizer server. More...
#include <server.h>
 Inheritance diagram for eq::Server:
 Collaboration diagram for eq::Server:Public Member Functions | |
| Server () | |
| Construct a new server.   | |
| Config * | chooseConfig (const ConfigParams ¶meters) | 
| Choose a configuration on the server.   | |
| void | releaseConfig (Config *config) | 
| Release a configuration.   | |
| bool | shutdown () | 
Internal  | |
| virtual void | setClient (ClientPtr client) | 
| co::CommandQueue * | getMainThreadQueue () | 
| co::CommandQueue * | getCommandThreadQueue () | 
Friends | |
| class | Client | 
Proxy object for the connection to an Equalizer server.
The server manages the configurations for Equalizer applications. This proxy object is used to connect to a server and obtain and release a Config from the server.
Definition at line 37 of file client/server.h.
Construct a new server.
| Config* eq::Server::chooseConfig | ( | const ConfigParams & | parameters | ) | 
Choose a configuration on the server.
| parameters | the configuration parameters | 
| void eq::Server::releaseConfig | ( | Config * | config | ) | 
Release a configuration.
The passed configuration will be destroyed by this function and is no longer valid after the call.
| config | the configuration. | 
| bool eq::Server::shutdown | ( | ) | 
 1.4.1 by 
    
      
     1.7.6.1