Equalizer  1.4.1
client/eye.h
00001 
00002 /* Copyright (c) 2007-2012, Stefan Eilemann <eile@equalizergraphics.com>
00003  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
00004  *
00005  * This library is free software; you can redistribute it and/or modify it under
00006  * the terms of the GNU Lesser General Public License version 2.1 as published
00007  * by the Free Software Foundation.
00008  *  
00009  * This library is distributed in the hope that it will be useful, but WITHOUT
00010  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00011  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00012  * details.
00013  * 
00014  * You should have received a copy of the GNU Lesser General Public License
00015  * along with this library; if not, write to the Free Software Foundation, Inc.,
00016  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00017  */
00018 
00019 #ifndef EQ_EYE_H
00020 #define EQ_EYE_H
00021 
00022 #include <eq/fabric/eye.h> // 'base' class
00023 
00024 namespace eq
00025 {
00026     using fabric::Eye;
00027 
00029     using fabric::EYE_UNDEFINED;
00030     using fabric::EYE_CYCLOP;
00031     using fabric::EYE_LEFT;
00032     using fabric::EYE_RIGHT;
00033     using fabric::EYES_STEREO;
00034     using fabric::EYES_ALL;
00035     using fabric::NUM_EYES;
00037 }
00038 
00039 #endif // EQ_EYE_H
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