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bool | loadShaders (const std::string &vShader, const std::string &fShader, const GLEWContext *glewContext) |
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void | unloadShaders () |
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GLhandleARB | getProgram () const |
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const GLEWContext * | glewGetContext () const |
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Definition at line 37 of file glslShaders.h.
The documentation for this class was generated from the following files: