Equalizer
1.6.1
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Frame-specific data. More...
#include <frameData.h>
Public Member Functions | |
void | reset () |
void | reset () |
Rendering flags. | |
void | setModelID (const eq::uint128_t &id) |
void | setColorMode (const ColorMode color) |
void | setRenderMode (const mesh::RenderMode mode) |
void | setIdle (const bool idleMode) |
void | toggleOrtho () |
void | toggleStatistics () |
void | toggleHelp () |
void | toggleWireframe () |
void | toggleColorMode () |
void | adjustQuality (const float delta) |
void | togglePilotMode () |
void | toggleRenderMode () |
void | toggleCompression () |
eq::uint128_t | getModelID () const |
ColorMode | getColorMode () const |
float | getQuality () const |
bool | useOrtho () const |
bool | useStatistics () const |
bool | showHelp () const |
bool | useWireframe () const |
bool | usePilotMode () const |
bool | isIdle () const |
mesh::RenderMode | getRenderMode () const |
bool | useCompression () const |
void | setModelID (const eq::uint128_t &id) |
void | setColorMode (const ColorMode color) |
void | setRenderMode (const mesh::RenderMode mode) |
void | setIdle (const bool idleMode) |
void | toggleOrtho () |
void | toggleStatistics () |
void | toggleHelp () |
void | toggleWireframe () |
void | toggleColorMode () |
void | adjustQuality (const float delta) |
void | togglePilotMode () |
void | toggleRenderMode () |
void | toggleCompression () |
eq::uint128_t | getModelID () const |
ColorMode | getColorMode () const |
float | getQuality () const |
bool | useOrtho () const |
bool | useStatistics () const |
bool | showHelp () const |
bool | useWireframe () const |
bool | usePilotMode () const |
bool | isIdle () const |
mesh::RenderMode | getRenderMode () const |
bool | useCompression () const |
Camera parameters. | |
void | setCameraPosition (const eq::Vector3f &position) |
void | setRotation (const eq::Vector3f &rotation) |
void | setModelRotation (const eq::Vector3f &rotation) |
void | spinCamera (const float x, const float y) |
void | spinModel (const float x, const float y, const float z) |
void | moveCamera (const float x, const float y, const float z) |
const eq::Matrix4f & | getCameraRotation () const |
const eq::Matrix4f & | getModelRotation () const |
const eq::Vector3f & | getCameraPosition () const |
void | setCameraPosition (const eq::Vector3f &position) |
void | setRotation (const eq::Vector3f &rotation) |
void | setModelRotation (const eq::Vector3f &rotation) |
void | spinCamera (const float x, const float y) |
void | spinModel (const float x, const float y, const float z) |
void | moveCamera (const float x, const float y, const float z) |
const eq::Matrix4f & | getCameraRotation () const |
const eq::Matrix4f & | getModelRotation () const |
const eq::Vector3f & | getCameraPosition () const |
View interface. | |
void | setCurrentViewID (const eq::uint128_t &id) |
eq::uint128_t | getCurrentViewID () const |
void | setCurrentViewID (const eq::uint128_t &id) |
eq::uint128_t | getCurrentViewID () const |
Message overlay. | |
enum | DirtyBits { DIRTY_CAMERA = co::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = co::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = co::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = co::Serializable::DIRTY_CUSTOM << 3, DIRTY_CAMERA = co::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = co::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = co::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = co::Serializable::DIRTY_CUSTOM << 3 } |
The changed parts of the data since the last pack(). More... | |
enum | DirtyBits { DIRTY_CAMERA = co::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = co::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = co::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = co::Serializable::DIRTY_CUSTOM << 3, DIRTY_CAMERA = co::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = co::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = co::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = co::Serializable::DIRTY_CUSTOM << 3 } |
The changed parts of the data since the last pack(). More... | |
void | setMessage (const std::string &message) |
const std::string & | getMessage () const |
void | setMessage (const std::string &message) |
const std::string & | getMessage () const |
virtual void | serialize (co::DataOStream &os, const uint64_t dirtyBits) |
virtual void | deserialize (co::DataIStream &is, const uint64_t dirtyBits) |
virtual ChangeType | getChangeType () const |
virtual void | serialize (co::DataOStream &os, const uint64_t dirtyBits) |
virtual void | deserialize (co::DataIStream &is, const uint64_t dirtyBits) |
virtual ChangeType | getChangeType () const |
Frame-specific data.
The frame-specific data is used as a per-config distributed object and contains mutable, rendering-relevant data. Each rendering thread (pipe) keeps its own instance synchronized with the frame currently being rendered. The data is managed by the Config, which modifies it directly.
Definition at line 45 of file share/Equalizer/examples/eqPly/frameData.h.
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protected |
The changed parts of the data since the last pack().
Definition at line 125 of file share/Equalizer/examples/eqPly/frameData.h.
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protected |
The changed parts of the data since the last pack().
Definition at line 125 of file share/Equalizer/examples/seqPly/frameData.h.
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protectedvirtual |
Definition at line 68 of file eqPly/frameData.cpp.
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protectedvirtual |
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protectedvirtual |
Definition at line 53 of file eqPly/frameData.cpp.
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protectedvirtual |