Equalizer
1.6.1
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Manages the argument parsing and non-distributed part of the initialization data. More...
#include <localInitData.h>
Public Member Functions | |
void | parseArguments (const int argc, char **argv) |
const std::string & | getPathFilename () const |
uint32_t | getMaxFrames () const |
bool | useColor () const |
bool | isResident () const |
const std::vector< std::string > & | getFilenames () const |
const LocalInitData & | operator= (const LocalInitData &from) |
Public Member Functions inherited from eqPly::InitData | |
void | setFrameDataID (const eq::uint128_t &id) |
eq::uint128_t | getFrameDataID () const |
eq::WindowSystem | getWindowSystem () const |
mesh::RenderMode | getRenderMode () const |
bool | useGLSL () const |
bool | useInvertedFaces () const |
bool | showLogo () const |
bool | useROI () const |
Additional Inherited Members | |
Protected Member Functions inherited from eqPly::InitData | |
virtual void | getInstanceData (co::DataOStream &os) |
virtual void | applyInstanceData (co::DataIStream &is) |
void | setWindowSystem (const eq::WindowSystem windowSystem) |
void | setRenderMode (const mesh::RenderMode renderMode) |
void | enableGLSL () |
void | enableInvertedFaces () |
void | disableLogo () |
void | disableROI () |
Manages the argument parsing and non-distributed part of the initialization data.
Definition at line 42 of file eqPly/localInitData.h.