_cmdSync(co::ICommand &command) (defined in eq::fabric::Object) | eq::fabric::Object | protected |
accept(Visitor &visitor) | eq::fabric::Channel< Window, Channel > | |
accept(Visitor &visitor) const | eq::fabric::Channel< Window, Channel > | |
addStatistic(Event &event) (defined in eq::Channel) | eq::Channel | |
applyBuffer() | eq::Channel | virtual |
applyColorMask() const | eq::Channel | virtual |
applyFrameBufferObject() | eq::Channel | virtual |
applyFrustum() const | eq::Channel | virtual |
applyHeadTransform() const | eq::Channel | virtual |
applyOrtho() const | eq::Channel | virtual |
applyOrthoTransform() const | eq::Channel | virtual |
applyPerspective() const | eq::Channel | virtual |
applyPerspectiveTransform() const | eq::Channel | virtual |
applyScreenFrustum() const | eq::Channel | |
applyViewport() const | eq::Channel | virtual |
attach(const UUID &id, const uint32_t instanceID) (defined in eq::Channel) | eq::Channel | protected |
backup() (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | virtual |
bindFrameBuffer() | eq::Channel | |
changeLatency(const uint32_t latency) (defined in eq::Channel) | eq::Channel | |
Channel(Window *parent) | eq::Channel | |
Channel< Window, Channel >::Channel(Window *parent) | eq::fabric::Channel< Window, Channel > | protected |
Channel< Window, Channel >::Channel(const Channel &from) | eq::fabric::Channel< Window, Channel > | protected |
commit(const uint32_t incarnation=CO_COMMIT_NEXT) (defined in eq::fabric::Object) | eq::fabric::Object | virtual |
commitChild(C *child, S *sender, uint32_t cmd, const uint32_t incarnation) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
commitChild(C *child, const uint32_t incarnation) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
commitChildren(const std::vector< C * > &children, S *sender, uint32_t cmd, const uint32_t incarnation) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
commitChildren(const std::vector< C * > &children, uint32_t cmd, const uint32_t incarnation) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
commitChildren(const std::vector< C * > &children, const uint32_t incarnation) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
configExit() | eq::Channel | protectedvirtual |
configInit(const uint128_t &initID) | eq::Channel | protectedvirtual |
declareRegion(const eq::PixelViewport ®ion) | eq::Channel | virtual |
declareRegion(const eq::Viewport &vp) | eq::Channel | |
deserialize(co::DataIStream &is, const uint64_t dirtyBits) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protectedvirtual |
DIRTY_ATTRIBUTES enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DIRTY_CAPABILITIES enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DIRTY_CHANNEL_BITS enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DIRTY_CUSTOM enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_ERROR enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_FRUSTUM enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DIRTY_MEMBER enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DIRTY_NAME enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_OBJECT_BITS enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_REMOVED enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_SERIAL enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_TASKS enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_USERDATA enum value (defined in eq::fabric::Object) | eq::fabric::Object | |
DIRTY_VIEWPORT enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
DirtyBits enum name (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
Drawable enum name | eq::fabric::Channel< Window, Channel > | |
drawStatistics() | eq::Channel | virtual |
fabric::Window< Pipe, Window, Channel > (defined in eq::Channel) | eq::Channel | friend |
FB_WINDOW enum value | eq::fabric::Channel< Window, Channel > | |
FBO_COLOR enum value | eq::fabric::Channel< Window, Channel > | |
FBO_DEPTH enum value | eq::fabric::Channel< Window, Channel > | |
FBO_STENCIL enum value | eq::fabric::Channel< Window, Channel > | |
frameAssemble(const uint128_t &frameID) | eq::Channel | protectedvirtual |
frameClear(const uint128_t &frameID) | eq::Channel | protectedvirtual |
frameDraw(const uint128_t &frameID) | eq::Channel | protectedvirtual |
frameDrawFinish(const uint128_t &frameID, const uint32_t frameNumber) | eq::Channel | protectedvirtual |
frameFinish(const uint128_t &frameID, const uint32_t frameNumber) | eq::Channel | protectedvirtual |
frameReadback(const uint128_t &frameID) | eq::Channel | protectedvirtual |
frameStart(const uint128_t &frameID, const uint32_t frameNumber) | eq::Channel | protectedvirtual |
frameTilesFinish(const uint128_t &) | eq::Channel | inlineprotectedvirtual |
frameTilesStart(const uint128_t &) | eq::Channel | inlineprotectedvirtual |
frameViewFinish(const uint128_t &frameID) | eq::Channel | protectedvirtual |
frameViewStart(const uint128_t &frameID) | eq::Channel | protectedvirtual |
getCapabilities() const | eq::fabric::Channel< Window, Channel > | |
getChangeType() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotectedvirtual |
getCommandThreadQueue() (defined in eq::Channel) | eq::Channel | |
getConfig() | eq::Channel | |
getConfig() const | eq::Channel | |
getContext() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotected |
getCurrentFrame() const (defined in eq::Channel) | eq::Channel | |
getDrawable() const | eq::fabric::Channel< Window, Channel > | inline |
getDrawableConfig() const | eq::Channel | |
getDrawBuffer() const | eq::fabric::Channel< Window, Channel > | inline |
getDrawBufferMask() const | eq::fabric::Channel< Window, Channel > | inline |
getError() const | eq::fabric::Object | inline |
getEye() const | eq::fabric::Channel< Window, Channel > | inline |
getFrameBufferObject() | eq::Channel | |
getFrustum() const | eq::fabric::Channel< Window, Channel > | inline |
getHeadTransform() const | eq::fabric::Channel< Window, Channel > | inline |
getIAttribute(const IAttribute attr) const | eq::fabric::Channel< Window, Channel > | |
getIAttributeString(const IAttribute attr) | eq::fabric::Channel< Window, Channel > | static |
getInputFrames() | eq::Channel | |
getJitter() const | eq::Channel | virtual |
getMaxSize() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inline |
getName() const | eq::fabric::Object | |
getNativeContext() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotected |
getNativePixelViewport() const | eq::fabric::Channel< Window, Channel > | inline |
getNativeView() | eq::Channel | |
getNativeView() const | eq::Channel | |
getNode() | eq::Channel | |
getNode() const | eq::Channel | |
getObjectManager() | eq::Channel | |
getOrtho() const | eq::fabric::Channel< Window, Channel > | inline |
getOrthoTransform() const | eq::fabric::Channel< Window, Channel > | inline |
getOutputFrames() | eq::Channel | |
getOverdraw() const | eq::fabric::Channel< Window, Channel > | inline |
getPath() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
getPeriod() const | eq::fabric::Channel< Window, Channel > | inline |
getPerspective() const | eq::fabric::Channel< Window, Channel > | inline |
getPerspectiveTransform() const | eq::fabric::Channel< Window, Channel > | inline |
getPhase() const | eq::fabric::Channel< Window, Channel > | inline |
getPipe() | eq::Channel | |
getPipe() const | eq::Channel | |
getPipeThreadQueue() (defined in eq::Channel) | eq::Channel | |
getPixel() const | eq::fabric::Channel< Window, Channel > | inline |
getPixelOffset() const | eq::fabric::Channel< Window, Channel > | inline |
getPixelViewport() const | eq::fabric::Channel< Window, Channel > | inline |
getRange() const | eq::fabric::Channel< Window, Channel > | inline |
getReadBuffer() const | eq::fabric::Channel< Window, Channel > | inline |
getRedistributableBits() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotectedvirtual |
getRegion() const | eq::Channel | |
getRegions() const | eq::Channel | |
getScreenFrustum() const | eq::Channel | |
getSerial() const (defined in eq::fabric::Object) | eq::fabric::Object | inline |
getServer() | eq::Channel | |
getSubPixel() const | eq::fabric::Channel< Window, Channel > | inline |
getTaskID() const | eq::fabric::Channel< Window, Channel > | inline |
getTasks() const | eq::fabric::Object | inline |
getUniqueColor() const | eq::Channel | |
getUserData() | eq::fabric::Object | inline |
getUserData() const | eq::fabric::Object | inline |
getUserDataLatency() const | eq::fabric::Object | inlineprotectedvirtual |
getView() | eq::Channel | |
getView() const | eq::Channel | |
getViewport() const | eq::fabric::Channel< Window, Channel > | inline |
getViewVersion() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inline |
getWindow() | eq::fabric::Channel< Window, Channel > | inline |
getWindow() const | eq::fabric::Channel< Window, Channel > | inline |
getZoom() const | eq::fabric::Channel< Window, Channel > | inline |
glewGetContext() const | eq::Channel | |
hasFixedViewport() const | eq::fabric::Channel< Window, Channel > | inline |
hasMasterUserData() | eq::fabric::Object | inlineprotectedvirtual |
IATTR_ALL enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
IATTR_HINT_SENDTOKEN enum value | eq::fabric::Channel< Window, Channel > | |
IATTR_HINT_STATISTICS enum value | eq::fabric::Channel< Window, Channel > | |
IATTR_LAST enum value (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
IAttribute enum name | eq::fabric::Channel< Window, Channel > | |
init() (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
isDestination() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inline |
isDirty() const | eq::fabric::Object | virtual |
isStopped() const | eq::Channel | |
notifyDetach() (defined in eq::fabric::Object) | eq::fabric::Object | protectedvirtual |
notifyStopFrame(const uint32_t lastFrameNumber) | eq::Channel | protectedvirtual |
notifyViewportChanged() | eq::Channel | protectedvirtual |
Object() | eq::fabric::Object | protected |
omitOutput() const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlinevirtual |
outlineViewport() | eq::Channel | virtual |
output(std::ostream &) const (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlinevirtual |
overrideContext(RenderContext &context) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotected |
Parent typedef | eq::fabric::Channel< Window, Channel > | |
postRemove(Object *child) (defined in eq::fabric::Object) | eq::fabric::Object | protected |
processEvent(const Event &event) | eq::Channel | virtual |
releaseChildren(const std::vector< C * > &children) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
releaseFrame(const uint32_t frameNumber) | eq::Channel | protected |
releaseFrameLocal(const uint32_t frameNumber) | eq::Channel | protected |
removeChild(const UUID &) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotectedvirtual |
resetAssemblyState() | eq::Channel | protectedvirtual |
resetRegions() | eq::Channel | virtual |
resetRenderContext() (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotected |
restore() (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | virtual |
serialize(co::DataOStream &os, const uint64_t dirtyBits) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protectedvirtual |
setCapabilities(const uint64_t bitmask) | eq::fabric::Channel< Window, Channel > | |
setDirty(const uint64_t bits) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protectedvirtual |
setDrawable(const uint32_t drawable) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | protected |
setError(const int32_t error) | eq::fabric::Object | |
setIAttribute(const IAttribute attr, const int32_t value) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotected |
setMaxSize(const Vector2i &size) | eq::fabric::Channel< Window, Channel > | |
setName(const std::string &name) | eq::fabric::Object | |
setNearFar(const float nearPlane, const float farPlane) | eq::fabric::Channel< Window, Channel > | |
setOverdraw(const Vector4i &overdraw) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
setPixelViewport(const PixelViewport &pvp) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
setTasks(const uint32_t tasks) (defined in eq::fabric::Object) | eq::fabric::Object | protected |
setupAssemblyState() | eq::Channel | protectedvirtual |
setUserData(co::Object *userData) | eq::fabric::Object | |
setViewport(const Viewport &vp) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
setViewVersion(const co::ObjectVersion &view) (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | |
startFrame(const uint32_t frameNumber) | eq::Channel | protected |
syncChildren(const std::vector< C * > &children) (defined in eq::fabric::Object) | eq::fabric::Object | inlineprotected |
updateCapabilities() (defined in eq::fabric::Channel< Window, Channel >) | eq::fabric::Channel< Window, Channel > | inlineprotectedvirtual |
useOrtho() const | eq::fabric::Channel< Window, Channel > | inlinevirtual |
Visitor typedef | eq::fabric::Channel< Window, Channel > | |
waitFrameFinished(const uint32_t frame) const (defined in eq::Channel) | eq::Channel | |
~Channel() | eq::Channel | virtual |
~Object() | eq::fabric::Object | protectedvirtual |