Equalizer  1.6.1
Public Member Functions | List of all members
eq::SystemWindow Class Referenceabstract

The interface definition for system-specific windowing code. More...

#include <systemWindow.h>

+ Inheritance diagram for eq::SystemWindow:
+ Collaboration diagram for eq::SystemWindow:

Public Member Functions

 SystemWindow (Window *parent)
 Create a new SystemWindow for the given eq::Window. More...
 
virtual ~SystemWindow ()
 Destroy the SystemWindow. More...
 
virtual void queryDrawableConfig (DrawableConfig &dc)=0
 Set up the given drawable based on the current context. More...
 
virtual const GLEWContext * glewGetContext () const
 Get the GLEW context for this window. More...
 
void setError (const int32_t error)
 Set an error code why the last operation failed. More...
 
eq::fabric::Error getError () const
 
virtual bool processEvent (const Event &event)
 Process an event. More...
 
Methods forwarded from eq::Window
virtual bool configInit ()=0
 Initialize this system window. More...
 
virtual void configExit ()=0
 De-initialize this system window. More...
 
virtual void makeCurrent (const bool cache=true) const =0
 Make the system window rendering context and drawable current. More...
 
virtual void bindFrameBuffer () const =0
 Bind the window's FBO, if it uses an FBO drawable. More...
 
virtual void swapBuffers ()=0
 Swap the front and back buffer. More...
 
virtual void flush ()=0
 Flush all command buffers. More...
 
virtual void finish ()=0
 Finish execution of all commands. More...
 
virtual void joinNVSwapBarrier (const uint32_t group, const uint32_t barrier)=0
 Join a NV_swap_group. More...
 
Frame Buffer Object support.
bool configInitFBO ()
 Build and initialize the FBO. More...
 
void configExitFBO ()
 Destroy FBO. More...
 
virtual const
util::FrameBufferObject
getFrameBufferObject () const
 
Convenience interface to eq::Window methods
WindowgetWindow ()
 
const WindowgetWindow () const
 
PipegetPipe ()
 
const PipegetPipe () const
 
NodegetNode ()
 
const NodegetNode () const
 
ConfiggetConfig ()
 
const ConfiggetConfig () const
 
int32_t getIAttribute (const Window::IAttribute attr) const
 

Detailed Description

The interface definition for system-specific windowing code.

The system window abstracts all window system specific code and facilitates porting to new windowing systems. Each eq::Window uses one eq::SystemWindow, which is created and initialized in Window::configInitSystemWindow.

Definition at line 35 of file systemWindow.h.

Constructor & Destructor Documentation

eq::SystemWindow::SystemWindow ( Window parent)

Create a new SystemWindow for the given eq::Window.

Version
1.0
virtual eq::SystemWindow::~SystemWindow ( )
virtual

Destroy the SystemWindow.

Version
1.0

Member Function Documentation

virtual void eq::SystemWindow::bindFrameBuffer ( ) const
pure virtual

Bind the window's FBO, if it uses an FBO drawable.

Version
1.0

Implemented in eq::GLWindow.

virtual void eq::SystemWindow::configExit ( )
pure virtual

De-initialize this system window.

This function might be called on partially or uninitialized system windows, and the implemenation has therefore be tolerant enough to handle this case.

Version
1.0

Implemented in eq::wgl::Window, eq::agl::Window, and eq::glx::Window.

void eq::SystemWindow::configExitFBO ( )

Destroy FBO.

Version
1.0
virtual bool eq::SystemWindow::configInit ( )
pure virtual

Initialize this system window.

This method should take into account all attributes of the parent Window.

Returns
true if the window was correctly initialized, false on any error.
Version
1.0

Implemented in eq::wgl::Window, eq::agl::Window, and eq::glx::Window.

bool eq::SystemWindow::configInitFBO ( )

Build and initialize the FBO.

Version
1.0
virtual void eq::SystemWindow::finish ( )
pure virtual

Finish execution of all commands.

Version
1.5.2

Implemented in eq::GLWindow.

virtual void eq::SystemWindow::flush ( )
pure virtual

Flush all command buffers.

Version
1.5.2

Implemented in eq::GLWindow.

Config* eq::SystemWindow::getConfig ( )
Returns
the parent config.
Version
1.0
const Config* eq::SystemWindow::getConfig ( ) const
Returns
the parent config.
Version
1.0
eq::fabric::Error eq::SystemWindow::getError ( ) const
Returns
the error from the last failed operation.
Version
1.0
virtual const util::FrameBufferObject* eq::SystemWindow::getFrameBufferObject ( ) const
inlinevirtual
Returns
the FBO of this window, or 0.
Version
1.0

Reimplemented in eq::GLWindow.

Definition at line 113 of file systemWindow.h.

int32_t eq::SystemWindow::getIAttribute ( const Window::IAttribute  attr) const
Returns
an integer attribute of the parent window.
Version
1.0
Node* eq::SystemWindow::getNode ( )
Returns
the parent node.
Version
1.0
const Node* eq::SystemWindow::getNode ( ) const
Returns
the parent node.
Version
1.0
Pipe* eq::SystemWindow::getPipe ( )
Returns
the parent pipe.
Version
1.0
const Pipe* eq::SystemWindow::getPipe ( ) const
Returns
the parent pipe.
Version
1.0
Window* eq::SystemWindow::getWindow ( )
inline
Returns
the parent window.
Version
1.0

Definition at line 120 of file systemWindow.h.

const Window* eq::SystemWindow::getWindow ( ) const
inline
Returns
the parent window.
Version
1.0

Definition at line 123 of file systemWindow.h.

virtual const GLEWContext* eq::SystemWindow::glewGetContext ( ) const
inlinevirtual

Get the GLEW context for this window.

The glew context is initialized during window initialization, and provides access to OpenGL extensions. This function does not follow the Equalizer naming conventions, since GLEW uses a function of this name to automatically resolve OpenGL function entry points. Therefore, any supported GL function can be called directly from an initialized SystemWindow.

Returns
the extended OpenGL function table for the window's OpenGL context.
Version
1.0

Reimplemented in eq::GLWindow.

Definition at line 167 of file systemWindow.h.

virtual void eq::SystemWindow::joinNVSwapBarrier ( const uint32_t  group,
const uint32_t  barrier 
)
pure virtual

Join a NV_swap_group.

See WGL or GLX implementation and OpenGL extension for details on how to implement this function.

Parameters
groupthe swap group name.
barrierthe swap barrier name.
Version
1.0

Implemented in eq::wgl::Window, eq::agl::Window, and eq::glx::Window.

virtual void eq::SystemWindow::makeCurrent ( const bool  cache = true) const
pure virtual

Make the system window rendering context and drawable current.

This function invalidates the pipe's make current cache. If this function is not called, Pipe::setCurrent() has to be called appropriately.

Version
1.0

Implemented in eq::wgl::Window, eq::agl::Window, eq::glx::Window, and eq::GLWindow.

virtual bool eq::SystemWindow::processEvent ( const Event event)
virtual

Process an event.

Version
1.0
virtual void eq::SystemWindow::queryDrawableConfig ( DrawableConfig &  dc)
pure virtual

Set up the given drawable based on the current context.

Version
1.0

Implemented in eq::GLWindow.

void eq::SystemWindow::setError ( const int32_t  error)

Set an error code why the last operation failed.

The error will be set on the parent window.

Parameters
errorthe error message.
Version
1.0
virtual void eq::SystemWindow::swapBuffers ( )
pure virtual

Swap the front and back buffer.

Version
1.0

Implemented in eq::wgl::Window, eq::agl::Window, and eq::glx::Window.


The documentation for this class was generated from the following file: