The event handler for glX/X11 windows.
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#include <eventHandler.h>
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static void | dispatch () |
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The event handler for glX/X11 windows.
Definition at line 32 of file glx/eventHandler.h.
eq::glx::EventHandler::EventHandler |
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WindowIF * |
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Construct a new glX event handler.
- Version
- 1.0
virtual eq::glx::EventHandler::~EventHandler |
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static void eq::glx::EventHandler::dispatch |
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Dispatch all pending events on the current thread.
If no event handlers have been constructed by the calling thread, this function does nothing. This function does not block on events.
- Version
- 1.0
The documentation for this class was generated from the following file: