Equalizer  1.6.1
eq::wgl::Window Member List

This is the complete list of members for eq::wgl::Window, including all inherited members.

bindFrameBuffer() const eq::GLWindowvirtual
chooseWGLPixelFormat()eq::wgl::Windowvirtual
configExit()eq::wgl::Windowvirtual
configExitFBO()eq::GLWindowvirtual
configInit()eq::wgl::Windowvirtual
configInitFBO()eq::GLWindowvirtual
configInitWGLDrawable(int pixelFormat)eq::wgl::Windowvirtual
configInitWGLFBO(int pixelFormat)eq::wgl::Windowvirtual
configInitWGLPBuffer(int pixelFormat)eq::wgl::Windowvirtual
configInitWGLWindow(int pixelFormat)eq::wgl::Windowvirtual
createWGLContext()eq::wgl::Windowvirtual
createWGLDisplayDC()eq::wgl::Windowvirtual
destroyWGLContext(HGLRC context)eq::wgl::Windowvirtual
exitEventHandler()eq::wgl::Windowvirtual
exitGLEW()eq::GLWindowinlinevirtual
exitWGLAffinityDC()eq::wgl::Windowvirtual
finish()eq::GLWindowvirtual
flush()eq::GLWindowvirtual
getConfig()eq::SystemWindow
getConfig() const eq::SystemWindow
getError() const eq::SystemWindow
getFrameBufferObject() const eq::GLWindowinlinevirtual
getIAttribute(const Window::IAttribute attr) const eq::SystemWindow
getNode()eq::SystemWindow
getNode() const eq::SystemWindow
getPipe()eq::SystemWindow
getPipe() const eq::SystemWindow
getWGLAffinityDC()eq::wgl::Windowvirtual
getWGLContext() const eq::wgl::Windowinlinevirtual
getWGLDC() const eq::wgl::Windowinlinevirtual
getWGLEventHandler() const eq::wgl::Windowinline
getWGLPBufferHandle() const eq::wgl::Windowinlinevirtual
getWGLPipe()eq::wgl::Windowprotected
getWGLWindowHandle() const eq::wgl::Windowinlinevirtual
getWindow()eq::SystemWindowinline
getWindow() const eq::SystemWindowinline
glewGetContext() const eq::GLWindowvirtual
GLWindow(Window *parent)eq::GLWindow
initEventHandler()eq::wgl::Windowvirtual
initGLEW()eq::GLWindowvirtual
initWGLAffinityDC()eq::wgl::Windowvirtual
isCurrent() const eq::GLWindow
joinNVSwapBarrier(const uint32_t group, const uint32_t barrier)eq::wgl::Windowvirtual
leaveNVSwapBarrier()eq::wgl::Window
makeCurrent(const bool cache=true) const eq::wgl::Windowvirtual
processEvent(const WindowEvent &event)eq::wgl::Windowvirtual
eq::GLWindow::processEvent(const Event &event)eq::SystemWindowvirtual
queryDrawableConfig(DrawableConfig &)eq::GLWindowvirtual
setError(const int32_t error)eq::SystemWindow
setWGLContext(HGLRC context)eq::wgl::Windowvirtual
setWGLDC(HDC dc, const WGLDCType type)eq::wgl::Windowprotected
setWGLPBufferHandle(HPBUFFERARB handle)eq::wgl::Windowvirtual
setWGLWindowHandle(HWND handle)eq::wgl::Windowvirtual
swapBuffers()eq::wgl::Windowvirtual
SystemWindow(Window *parent)eq::SystemWindow
WGL_DC_AFFINITY enum valueeq::wgl::Windowprotected
WGL_DC_DISPLAY enum valueeq::wgl::Windowprotected
WGL_DC_NONE enum valueeq::wgl::Windowprotected
WGL_DC_PBUFFER enum valueeq::wgl::Windowprotected
WGL_DC_WINDOW enum valueeq::wgl::Windowprotected
WGLDCType enum nameeq::wgl::Windowprotected
wglewGetContext()eq::wgl::Windowprotected
Window(eq::Window *parent)eq::wgl::Window
WindowIF(eq::Window *parent)eq::wgl::WindowIFinline
~GLWindow()eq::GLWindowvirtual
~SystemWindow()eq::SystemWindowvirtual
~Window()eq::wgl::Windowvirtual
~WindowIF()eq::wgl::WindowIFinlinevirtual