21 #include <eq/client/api.h>
22 #include <eq/client/types.h>
23 #include <eq/fabric/segment.h>
60 #endif // EQ_SEGMENT_H
A configuration is a visualization session driven by an application.
A canvas represents a logical 2D projection surface.
A segment covers a sub-area of a Canvas.
lunchbox::RefPtr< Server > ServerPtr
A reference-counted pointer to an eq::Server.
Segment(Canvas *parent)
Construct a new segment.
Base data transport class for segments.
virtual ~Segment()
Destruct a segment.