50     return config->getInitData().getWindowSystem();
 
   59     const InitData& initData    = config->getInitData();
 
   60     const lunchbox::UUID  frameDataID = initData.getFrameDataID();
 
   62     const bool mapped = config->
mapObject( &_frameData, frameDataID );
 
   65     const std::string& filename = initData.getFilename();
 
   66     const uint32_t precision = initData.getPrecision();
 
   67     LBINFO << 
"Loading model " << filename << std::endl;
 
   69     _renderer = 
new Renderer( filename.c_str(), precision );
 
   70     LBASSERT( _renderer );
 
   72     if( !_renderer->loadHeader( initData.getBrightness(), initData.getAlpha( )))
 
   74         setError( ERROR_EVOLVE_LOADMODEL_FAILED );
 
   75         LBWARN << 
getError() << 
": " << filename << 
".vhf" << std::endl;
 
   98     _frameData.sync( frameID );
 
  100     _renderer->setOrtho( _frameData.useOrtho( ));
 
virtual eq::WindowSystem selectWindowSystem() const 
Choose the window system to be used by this pipe. 
A configuration is a visualization session driven by an application. 
virtual bool configExit()
De-initialize this pipe. 
virtual void frameStart(const uint128_t &frameID, const uint32_t frameNumber)
Start rendering a frame. 
virtual void frameStart(const eq::uint128_t &frameID, const uint32_t frameNumber)
Start rendering a frame. 
eq::fabric::Error getError() const 
virtual void unmapObject(co::Object *object)
Unmap a mapped object. 
virtual bool mapObject(co::Object *object, const UUID &id, const uint128_t &version=co::VERSION_OLDEST)
Map a distributed object. 
virtual bool configInit(const uint128_t &initID)
Initialize this pipe. 
void setError(const int32_t error)
Set an error code why the last operation failed. 
virtual bool configInit(const eq::uint128_t &initID)
Initialize this pipe. 
virtual bool configExit()
De-initialize this pipe. 
The list of possible window systems.