Equalizer  1.6.1
share/Equalizer/examples/eqPixelBench/config.h
1 
2 /* Copyright (c) 2007-2013, Stefan Eilemann <eile@equalizergraphics.com>
3  * 2012, Daniel Nachbaur <danielnachbaur@gmail.com>
4  *
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29 
30 #ifndef EQ_PIXELBENCH_CONFIG_H
31 #define EQ_PIXELBENCH_CONFIG_H
32 
33 #include <eq/eq.h>
34 
36 namespace eqPixelBench
37 {
38 class Config : public eq::Config
39 {
40 public:
41  Config( eq::ServerPtr parent );
42 
44  virtual uint32_t startFrame( const eq::uint128_t& frameID );
45 
47  virtual bool handleEvent( eq::EventICommand command );
48 
50  const lunchbox::Clock* getClock() const { return _clock; }
51 
52 protected:
53  virtual ~Config();
54 
55 private:
56  lunchbox::Clock* _clock;
57 };
58 }
59 
60 #endif // EQ_PIXELBENCH_CONFIG_H
A configuration is a visualization session driven by an application.
A command specialization for config events.
Definition: eventICommand.h:38
virtual ~Config()
Destruct a config.
lunchbox::RefPtr< Server > ServerPtr
A reference-counted pointer to an eq::Server.
const lunchbox::Clock * getClock() const
virtual uint32_t startFrame(const eq::uint128_t &frameID)
virtual bool handleEvent(eq::EventICommand command)