29 #ifndef EQ_PIXELBENCH_WINDOW_H
30 #define EQ_PIXELBENCH_WINDOW_H
34 namespace eqPixelBench
42 virtual bool configInit(
const eq::uint128_t& initID );
46 #endif // EQ_PIXELBENCH_WINDOW_H
A Window represents an on-screen or off-screen drawable.
A Pipe represents a graphics card (GPU) on a Node.
virtual bool configInit(const eq::uint128_t &initID)
Initialize this window.