19 #ifndef EQ_SYSTEM_PIPE_H
20 #define EQ_SYSTEM_PIPE_H
22 #include <eq/client/api.h>
23 #include <eq/client/error.h>
24 #include <eq/client/types.h>
72 EQ_API
void setError(
const uint32_t error );
84 #endif // EQ_SYSTEM_PIPE_H
virtual ~SystemPipe()
Destroy the SystemPipe.
void setError(const uint32_t error)
Set an error code why the last operation failed.
Error
Defines errors produced by Equalizer classes.
A Pipe represents a graphics card (GPU) on a Node.
virtual void configExit()=0
De-initialize the GPU.
The interface definition for system-specific GPU handling.
const Pipe * getPipe() const
SystemPipe(Pipe *parent)
Create a new SstemPipe for the given eq::Pipe.
eq::fabric::Error getError() const
virtual bool configInit()=0
Initialize the GPU.