Equalizer  1.7.3
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eventHandler.h
1 
2 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com>
3  * 2014, Daniel Nachbaur <danielnachbaur@gmail.com>
4  *
5  * This library is free software; you can redistribute it and/or modify it under
6  * the terms of the GNU Lesser General Public License version 2.1 as published
7  * by the Free Software Foundation.
8  *
9  * This library is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
11  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
12  * details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with this library; if not, write to the Free Software Foundation, Inc.,
16  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17  */
18 
19 #ifndef EQ_EVENTHANDLER_H
20 #define EQ_EVENTHANDLER_H
21 
22 #include <eq/client/event.h> // member
23 
24 namespace eq
25 {
28  {
29  protected:
32 
34  virtual ~EventHandler(){}
35 
40  EQ_API void _computePointerDelta( Event& event );
41 
42  private:
44  Event _lastPointerEvent;
45  };
46 }
47 
48 #endif // EQ_EVENTHANDLER_H
49 
Base class for window system-specific event handlers.
Definition: eventHandler.h:27
EventHandler()
Construct a new event handler.
Definition: eventHandler.h:31
virtual ~EventHandler()
Destruct the event handler.
Definition: eventHandler.h:34
Event structure to report window system and other events.
Definition: event.h:171