18 #ifndef EQUTIL_TYPES_H
19 #define EQUTIL_TYPES_H
21 #include <eq/client/types.h>
22 #include <eq/client/error.h>
31 class AccumBufferObject;
32 class FrameBufferObject;
33 class PixelBufferObject;
39 typedef std::vector< Texture* >
Textures;
41 #ifdef EQ_USE_DEPRECATED
46 #endif // EQUTIL_TYPES_H
A facility class to manage OpenGL objects across shared contexts.
std::vector< Texture * > Textures
A vector of pointers to eq::util::Texture.