Equalizer  1.8.0
Parallel Rendering Framework
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eqPly::LocalInitData Class Reference

Manages the argument parsing and non-distributed part of the initialization data. More...

#include <localInitData.h>

+ Inheritance diagram for eqPly::LocalInitData:
+ Collaboration diagram for eqPly::LocalInitData:

Public Member Functions

void parseArguments (const int argc, char **argv)
 
const std::string & getPathFilename () const
 
uint32_t getMaxFrames () const
 
bool useColor () const
 
bool isResident () const
 
const std::vector< std::string > & getFilenames () const
 
const LocalInitDataoperator= (const LocalInitData &from)
 
- Public Member Functions inherited from eqPly::InitData
void setFrameDataID (const eq::uint128_t &id)
 
eq::uint128_t getFrameDataID () const
 
const std::string & getWindowSystem () const
 
triply::RenderMode getRenderMode () const
 
bool useGLSL () const
 
bool useInvertedFaces () const
 
bool showLogo () const
 
bool useROI () const
 

Additional Inherited Members

- Protected Member Functions inherited from eqPly::InitData
virtual void getInstanceData (co::DataOStream &os)
 
virtual void applyInstanceData (co::DataIStream &is)
 
void setWindowSystem (const std::string &windowSystem)
 
void setRenderMode (const triply::RenderMode renderMode)
 
void enableGLSL ()
 
void enableInvertedFaces ()
 
void disableLogo ()
 
void disableROI ()
 

Detailed Description

Manages the argument parsing and non-distributed part of the initialization data.

Definition at line 42 of file eqPly/localInitData.h.


The documentation for this class was generated from the following files: