Equalizer  1.8.0
Parallel Rendering Framework
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eqPly/localInitData.h
1 
2 /* Copyright (c) 2007-2013, Stefan Eilemann <eile@equalizergraphics.com>
3  *
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5  * modification, are permitted provided that the following conditions are met:
6  *
7  * - Redistributions of source code must retain the above copyright notice, this
8  * list of conditions and the following disclaimer.
9  * - Redistributions in binary form must reproduce the above copyright notice,
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12  * - Neither the name of Eyescale Software GmbH nor the names of its
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14  * software without specific prior written permission.
15 ! *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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28 
29 #ifndef EQ_PLY_LOCALINITDATA_H
30 #define EQ_PLY_LOCALINITDATA_H
31 
32 #include "initData.h"
33 
34 class FrameData;
35 
36 namespace eqPly
37 {
42  class LocalInitData : public InitData
43  {
44  public:
45  LocalInitData();
46 
47  void parseArguments( const int argc, char** argv );
48 
49  const std::string& getPathFilename() const { return _pathFilename; }
50  uint32_t getMaxFrames() const { return _maxFrames; }
51  bool useColor() const { return _color; }
52  bool isResident() const { return _isResident; }
53 
54  const std::vector< std::string >& getFilenames() const
55  { return _filenames; }
56 
57  const LocalInitData& operator = ( const LocalInitData& from );
58 
59  private:
60  eq::Strings _filenames;
61  std::string _pathFilename;
62  uint32_t _maxFrames;
63  bool _color;
64  bool _isResident;
65  };
66 }
67 
68 #endif // EQ_PLY_LOCALINITDATA_H
Manages the argument parsing and non-distributed part of the initialization data. ...