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Parallel Rendering Framework
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include/eq/client/configEvent.h
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/* Copyright (c) 2006-2013, Stefan Eilemann <eile@equalizergraphics.com>
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License version 2.1 as published
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* by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef EQ_CONFIGEVENT_H
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#define EQ_CONFIGEVENT_H
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#include <eq/fabric/event.h>
// member
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#include <eq/client/api.h>
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#include <eq/client/types.h>
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namespace
eq
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{
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struct
ConfigEvent
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{
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public
:
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ConfigEvent
() : size(
sizeof
(
ConfigEvent
)) {}
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ConfigEvent
(
const
Event& d )
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:
data
( d ), size(
sizeof
(
ConfigEvent
)) {}
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Event
data
;
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uint64_t size;
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};
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EQ_API std::ostream&
operator <<
( std::ostream& os,
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const
ConfigEvent
* event );
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}
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#endif // EQ_CONFIGEVENT_H
eq::ConfigEvent
Definition:
include/eq/client/configEvent.h:45
eq::ConfigEvent::data
Event data
the Event
Definition:
include/eq/client/configEvent.h:52
eq::operator<<
EQ_API std::ostream & operator<<(std::ostream &os, const ConfigEvent *event)
Print the config event to the given output stream.
install
include
eq
client
configEvent.h
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