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typedef eq::Vector3f | float3 |
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void | updatePerFrameInfo (const eq::Matrix4d &modelviewM, const double sliceDistance, const eq::Range &range) |
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eq::Vector3f | getPosition (const int vertexNum, const int sliceNum) const |
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float | shaderVertices [24] |
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eq::Vector3f | viewVecf |
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eq::Vector4d | viewVec |
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int | frontIndex |
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double | sliceDistance |
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double | planeStart |
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static const int | nSequence [8][8] |
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static const float | sequence [64] |
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static const float | v1 [24] |
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static const float | v2 [24] |
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Definition at line 38 of file sliceClipping.h.
const int eVolve::SliceClipper::nSequence |
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static |
Initial value:= {
{7,3,5,6,1,2,4,0},
{6,2,4,7,0,3,5,1},
{5,1,4,7,0,3,6,2},
{4,0,5,6,1,2,7,3},
{3,1,2,7,0,5,6,4},
{2,0,3,6,1,4,7,5},
{1,0,3,5,2,4,7,6},
{0,1,2,4,3,5,6,7},
}
Definition at line 40 of file sliceClipping.h.
const float eVolve::SliceClipper::sequence |
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Initial value:= {
0, 1, 4, 2, 3, 5, 6, 7,
1, 0, 3, 5, 4, 2, 7, 6,
2, 0, 6, 3, 1, 4, 7, 5,
3, 1, 2, 7, 5, 0, 6, 4,
4, 0, 5, 6, 2, 1, 7, 3,
5, 1, 7, 4, 0, 3, 6, 2,
6, 2, 4, 7, 3, 0, 5, 1,
7, 3, 6, 5, 1, 2, 4, 0 }
Definition at line 43 of file sliceClipping.h.
const float eVolve::SliceClipper::v1 |
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Initial value:= {
0, 1, 4, 4,
1, 0, 1, 4,
0, 2, 5, 5,
2, 0, 2, 5,
0, 3, 6, 6,
3, 0, 3, 6 }
Definition at line 44 of file sliceClipping.h.
const float eVolve::SliceClipper::v2 |
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Initial value:= {
1, 4, 7, 7,
5, 1, 4, 7,
2, 5, 7, 7,
6, 2, 5, 7,
3, 6, 7, 7,
4, 3, 6, 7 }
Definition at line 45 of file sliceClipping.h.
The documentation for this struct was generated from the following files: