The interface definition for system-specific GPU handling.
More...
#include <systemPipe.h>
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EQ_API EventOCommand | sendError (const uint32_t error) |
| Send a pipe error event to the application node. More...
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The interface definition for system-specific GPU handling.
The SystemPipe abstracts all OS-system specific code for handling a GPU, which facilitates porting to new windowing systems. Each Pipe uses one SystemPipe, which is initialized in Pipe::configInit. The SystemPipe has to set the pipe's PixelViewport if it is invalid during configInit().
Definition at line 38 of file systemPipe.h.
EQ_API eq::SystemPipe::SystemPipe |
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Pipe * |
parent | ) |
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Create a new SstemPipe for the given eq::Pipe.
- Version
- 1.0
virtual EQ_API eq::SystemPipe::~SystemPipe |
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virtual |
virtual EQ_API void eq::SystemPipe::configExit |
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pure virtual |
virtual EQ_API bool eq::SystemPipe::configInit |
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pure virtual |
float eq::SystemPipe::getMaxOpenGLVersion |
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const |
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inline |
- Returns
- the maximum available OpenGL version on this pipe.
- Version
- 1.9
Definition at line 64 of file systemPipe.h.
Pipe* eq::SystemPipe::getPipe |
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inline |
const Pipe* eq::SystemPipe::getPipe |
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const |
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inline |
EQ_API EventOCommand eq::SystemPipe::sendError |
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const uint32_t |
error | ) |
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protected |
Send a pipe error event to the application node.
- Parameters
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- Version
- 1.7.1
The documentation for this class was generated from the following file: